SPEARHEAD

BulletCow

Released
May 13, 2022
Platforms
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    SPEARHEAD: Breakthrough DevLog 07

    Following the rather chaotic events from our previous devlog, there's an important announcement we'd like to share. The real estate issue has finally been resolved, and our programmer has recovered from the accident and returned to work. We hoped that would be the end of our bad

  2. Developer post

    SPEARHEAD: Breakthrough DevLog 13

    I guess I have to start with some very unfortunate news. Our programmer was hospitalized due to a traffic accident, which delayed development. As for me, I ended up getting scammed in a real estate contract, which took nearly a month to sort out. The good news — if there is any —

  3. Developer post

    SPEARHEAD: Breakthrough DevLog 12

    This is the first devlog of 2026. Some of the goals mentioned in the previous devlog have changed, but aside from that, we’ve completed several other things. Very useful things! Language Text File (.txt) All in-game text — including subtitles, descriptions, and various other line

  4. Developer post

    SPEARHEAD: Breakthrough DevLog 11

    Christmas has passed, and now it’s time to get ready for a new year. Rather than making big resolutions, I think it’s just as good to aim for a relaxed life and make small, achievable promises for the year ahead. Let’s take a look at what’s been prepared. Overseer Mk.3 After near

  5. Developer post

    SPEARHEAD: Breakthrough DevLog 10

    It’s late autumn already. The season of ripening crops and sweet, rich fruit... Hmm, perfectly ripe fruit. Sounds delicious. Unfortunately, this month’s development log is quite short — there was a small accident, and I spent a month in the hospital... Still, I’d like to show you

  6. Developer post

    SPEARHEAD: Breakthrough DevLog 09

    It’s still blazing hot outside... We really need some rain! Unfortunately, this dev log doesn’t come with a video. :( Some of the goals from the last update have been delayed, but we’ve managed to make progress on other areas instead. Let’s get into it. Completed Work 4 New Head

  7. Developer post

    SPEARHEAD: Breakthrough DevLog 08

    How will this summer pass us by? Before it gets too hot, let’s dive into this devlog we prepared. Completed Work Gadgets – We’ve fixed all the bugs with gadgets. They’re finally working perfectly! First Boss of the Raid “The House of Light” – This will be the first massive enemy

  8. Developer post

    SPEARHEAD: Breakthrough DevLog 07

    The season of lovely flowers has come… but they’ve withered far too soon. Let’s move on to development updates. Head Art - 4 new head art pieces have been added. Standing Illustrations - Character standing illustrations have been added. Weapon Effects - Shell casings are now ejec

  9. Developer post

    SPEARHEAD: Breakthrough DevLog 06

    As the cold fades away and the warm sun rises, it's time to move forward. The foundation has been completed. Let’s get to the main updates. Completed Work Enemies - Now move toward the player at a faster speed. - If their legs are destroyed and they fall, they will continue chasi

  10. Developer post

    SPEARHEAD: Breakthrough DevLog 05

    The time has come to welcome a new year. How was your year? Some of the features we teased in the last log have been delayed. However, we managed to complete even more features instead. Completed Work - Grenade Explosion We’ve replaced the old sprite effects with realistic smoke

  11. Developer post

    SPEARHEAD: Breakthrough DevLog 04

    A season of weight and knowledge: Fall. Our game could use some "weight" of its own, too… - Enemy Sprite Rework Reworked to reduce in-game issues. - Map Tile Set Rework Reworked for similar reasons as above. - Wall Transparency Vision Feature Developed a new feature to address ob

  12. Developer post

    SPEARHEAD: Breakthrough DevLog 03

    We’ve survived the heat this year as well. Let’s get straight to the point. - Autumn Map Sprites - Three Types of Regular Enemy Sprites We've created new, larger, and more visible sprites compared to the enemies from the previous game, "Spearhead." - Object Throwing Objects now f

  13. Developer post

    SPEARHEAD: Breakthrough DevLog 02

    Welcome to our summer development log. It's scorching hot! 1. Consumables and Grenade Animations We are working on the animations for using consumables and grenades. 2. Objects Throwing Players can now pick up and throw objects. Last time, due to numerous issues, we couldn't show

  14. Developer post

    Spearhead: Breakthrough DevLog 01

    It’s been a while! It's a little late, but we've accomplished a lot. Let’s get straight to the point. 1. Movement animation The walking and running animation has been completed. Character Movement Animation Animations for reviving other characters and manipulating objects are sti

  15. Developer post

    Wallpaper for December&Dev log

    This is the last wallpaper. There's less than a month left now (No calendar) 1. Server connection complete/Code improvement Our first priority, connecting to the server, is complete. The experiment of creating a simple lobby and connecting with other users was also successful. It

  16. Developer post

    Wallpaper for November

    Next month, the final wallpaper, development log will be uploaded. This year is coming to an end (No calendar)

  17. Developer post

    Wallpaper for October

    Summer is over! Fall has come and the weather has become chilly. It's time to organize your closet and welcome fall. (No calendar)

  18. Developer post

    September’s wallpaper&Dev log

    It's been a really long time. First of all, this is September’s wallpaper. (No calendar) I'd like to tell you what's been happening over the past three months. ㅁ Server research The host-client connection is now complete. Now, need to connect it to the server and get it working.

  19. Developer post

    Wallpaper for August

    Many people suffer from heat waves and heavy rain. The days are getting hotter, so take care of yourself. development log will be uploaded in September. (No calendar)

  20. Developer post

    Wallpaper for July

    It's getting hotter. Everyone, take care of yourself. (No calendar)