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SPEARHEAD: Breakthrough DevLog 13

I guess I have to start with some very unfortunate news.

Our programmer was hospitalized due to a traffic accident, which delayed development.

As for me, I ended up getting scammed in a real estate contract, which took nearly a month to sort out.

The good news — if there is any — is that development should return to normal starting next month.

Hopefully…

Still, I’ll show you what I managed to put together in the meantime.

[Completed]

  • Main Menu Background

Ah… what a beautiful sunset.

[Work in Progress]

  • New Submachine Gun, Act 1 Chapter 1, Stalker

    As mentioned, these have been delayed due to the incidents above.

    The Stalker requires a separate AI system, so it will likely take more time.

    Environmental elements such as trash, consumables, and scattered weapons in Act 1 Chapter 1

    will be added later in development for optimization purposes.

    For now, only basic furniture has been placed.

  • Loadout Background

    Still in progress.

    Doesn’t it feel like you can almost smell oil and gunpowder from it?

    Watch on YouTube

[Next Goals]

  • Complete Act 1 Chapter 1

  • Add character perks

  • In-game emotes

This devlog feels a bit empty, doesn’t it?

Well… with all the unfortunate events piling up, it couldn’t be helped.

What a miserable life.

Questions are always welcome!

I used to think my life was a tragedy…

but now I realize, it’s a damn comedy.