PixelOver

Deakcor

Released
Oct 13, 2021
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    PixelOver 0.19.1 RC 1 - Movable & Floating Panels

    Hello! This is the first release candidate of 0.19.1, making the interface of PixelOver customizable : panels can be moved from one dock to another, or detached into their own window. Please note that pre-release versions may be unstable. How to access pre-release versions Roadma

  2. Developer post

    PixelOver 0.19 - Bezier Shapes & Lines

    Hello! This is finally the stable release of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects. Shapes and lines are drawn with a pen tool, edited point by point, filled or stroked with colors and gradients, and can be baked into pixels at

  3. Developer post

    PixelOver 0.19 RC 1 - Bezier Shapes & Lines

    Hello! This is the first release candidate of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation and tutorials New fea

  4. Developer post

    PixelOver 0.18.4 - Export Control Update

    This update brings more control over exports: custom file name order, folder structures, multi-axis auto rotation and more. Roadmap and news Documentation and tutorials Changes Animation folder structure : choose to export all animations in the same folder, a folder per animation

  5. Developer post

    PixelOver 0.18.3 - Better mesh triangulation & z-order panel

    This update improved the Z Order panel but also fixed the 2D mesh triangulation and more. Roadmap and news Documentation and tutorials Changes Z Order panel improvement. Easy reorder with arrows or drag'n'drop. Added project settings for simple or advanced mode with extra customi

  6. Developer post

    PixelOver 0.18.2 - 2D Lights

    This release is mainly adding 2D lights with normal maps on Image and Animated image. Roadmap and news Documentation and tutorials New features Added 2D light object. Normal maps on Image and Animated image. Light occluder. And ambient color for 2D layer. The asset pack used for

  7. Developer post

    PixelOver 0.18.1 - Animation Improvements

    Hello! This is finally the stable release of the update featuring major animation improvements. The animation system has been significantly enhanced with animation save/load support, a graph editor, and a global Rest/Pose system. Roadmap and news Documentation and tutorials Chang

  8. Developer post

    PixelOver 0.18.1 rc 1 - Animation Improvements

    Hello! This is the first release candidate featuring major animation improvements. As previously announced, this pre-release implements the final animation feature: the ability to save and load animations. Please note that pre-release versions may be unstable. How to access pre-r

  9. Developer post

    PixelOver 0.18.1 beta 2 - Animation Improvements

    Hello! This is the second beta release featuring major animation improvements. Significant improvements in the stability of the newly introduced features. The update is nearly ready for a release candidate, however, additional features such as animation object swapping and animat

  10. Developer post

    PixelOver 0.18.1 beta 1 - Animation Improvements

    Hello! This is the first beta release featuring major animation improvements. Implemented input locking for transforms and dedicated this pre-release to improve the stability of the newly introduced features. Please note that pre-release versions may be unstable. How to access pr

  11. Developer post

    PixelOver 0.18.1 alpha 3 - Animation Improvements

    Hello! This is the third alpha release featuring major animation improvements. Added graph editor and sub-tracks for vector/color channels. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation and tutorials Chang

  12. Developer post

    PixelOver 0.18.1 alpha 2 - Animation Improvements

    Hello! This is the second alpha release featuring major animation improvements. This update improves animation management with a new tree system and the ability to organize animations into folders. Please note that pre-release versions may be unstable. How to access pre-release v

  13. Developer post

    PixelOver 0.18.1 alpha 1 - Animation Improvements

    Hello! This is the first alpha release featuring major animation improvements. This update introduces the new global Rest/Pose mode , a huge change in how PixelOver handles animations. With this system, animations remain fully isolated from each other. Please note that pre-releas

  14. Developer post

    PixelOver 0.18 - 2D & 3D Text Objects

    Hello! This is the stable release introducing both 2D and 3D text objects. Roadmap and news Documentation and tutorials New features Added 2D text object. And 3D text object. Changes (RC1 to Stable) Added a new input to animate the percentage of visible characters in text. (RC1 t

  15. Developer post

    PixelOver 0.18 RC 1 - 2D & 3D Text Objects

    Hello! This is the first release candidate version adding 2D and 3D text objects. Please note that pre-release versions may be unstable. How to access pre-release versions (For itch.io users, you can get a Steam key on the download page.) Roadmap and news Documentation and tutori

  16. Developer post

    PixelOver 0.17.1 - Bone System Improvements

    Hello! Here is the stable version with improvements to the bones system and mesh deformation. Roadmap and news Documentation and tutorials Changes (RC2 to Stable) Added a smooth tool for polygon deformation mode. (RC1 to RC2) Rewrote bones auto-weight. Improved weight map computa

  17. Developer post

    PixelOver 0.17.1 RC 2 - Bone System Improvements

    Hello! Here is a second release candidate version with improvements to the bones system and mesh deformation. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation and tutorials Changes (RC1 -> RC2) Rewrote bon

  18. Developer post

    PixelOver 0.17.1 RC 1 - Bone System Improvements

    Hello! Here is a first release candidate version for an improvement of the bones system and mesh deformation. Please note that pre-release versions may be unstable. How to access pre-release versions Roadmap and news Documentation and tutorials Changes Improved rest/pose system w

  19. Developer post

    PixelOver 0.17 - Blending mode and per object shader

    Hello! Finally the stable version of the huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4. As previously announced, this update is more than just a migration. It introduces 2 major new features: the ability to add shaders to indi

  20. Developer post

    PixelOver 0.17 RC 2 - Blending mode and per object shader

    Hello! Here is the second (And hopefully the last one before the stable release) release candidate version of the huge migration of PixelOver to the next major version of Godot, going from Godot 3.5.1 to Godot 4.4. As previously announced, this update is more than just a migratio