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PixelOver 0.19 - Bezier Shapes & Lines

Hello! This is finally the stable release of 0.19, adding vector drawing to PixelOver with the new bezier shape and bezier line objects.

Shapes and lines are drawn with a pen tool, edited point by point, filled or stroked with colors and gradients, and can be baked into pixels at any time.

Roadmap and news

Documentation and tutorials

New features

Added the bezier shape object : draw filled shapes with a pen tool, then edit them point by point. - Pen tool to place points, with in/out handles and handle constraints (mirrored, aligned or free). - Points and handles are editable on canvas with the deform tool, or numerically from the new point inputs. - Solid color or gradient fill. - Menu to align the shape with its origin. - Conversion menu : shape to mesh, and shape to image or animated image (bake the vector result into pixels).
Added the bezier line object : same curve editing, but stroked instead of filled. - Width curve to make the stroke thicker or thinner along the line. - Closed parameter to turn the line into a loop. - Gradient support along the stroke. - 1 pixel wide lines are drawn with a bresenham algorithm for clean pixel art results. - Align points to origin menu.

Changes

Zooming on the animation timeline and the graph editor now targets the mouse position instead of the center.
Added an x/y swap button on the canvas size input, to switch between portrait and landscape in one click.
New setting to define a custom output folder for exports.
Added proper inputs to edit mesh points : point positions can now be typed in instead of being dragged only, and the last selected point stays visible while editing.

Bug fixes

Issue Reference
(RC 1 → Stable) Fixed animation and lock buttons swapped. Link
(RC 1 → Stable) Fixed animating bezier shape and line points. Link
(RC 1 → Stable) Fixed values being applied to all selected keys when unfocusing the input. Link
(RC 1 → Stable) Fixed 3D scene icon display. (Not reported)
Fixed the refresh when switching between the transform, deform and drawing tools. (Not reported)
Fixed the font not applying on Text2D and Text3D objects. Link
Prevented unindexed GIF from being exported with a dithering. Link

If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!