Hello! Here is the stable version with improvements to the bones system and mesh deformation.
Roadmap and news
Documentation and tutorials
Changes
(RC2 to Stable) Added a smooth tool for polygon deformation mode.
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(RC1 to RC2) Rewrote bones auto-weight. Improved weight map computation and bone area influence. Separated polygons now prioritize bones in their area.
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After:
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Improved rest/pose system with a toggle mode to allow changing the rest or pose transform via the interface.
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Multi-selection is now allowed for bone weights.
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| Improved display for selected bones and weight points. |
Bug fixes
| Bug | Reference |
| (RC2 to Stable) Fixed an issue when a point is close to the bone (weight was incorrectly computed). | (Not Reported) |
| (RC2 to Stable) Fixed the Mesh GUI not refreshing properly when resizing the panels. | (Not Reported) |
| (RC2 to Stable) Fixed an issue where some frames could be skipped during export because the process moved to the next frame before computation was complete. | (Reported by DM) |
| (RC2 to Stable) Fixed particles being incorrectly multiplied by a factor of 100 when animated. | Link |
| (RC2 to Stable) Input attributes are now correctly synchronized between the object panel and the animation panel. | Link |
| (RC2 to Stable) Fixed a crash when copying a selection in drawing mode. | (Not Reported) |
| (RC2 to Stable) Fixed 3D particle refresh issues (especially for images). | (Not Reported) |
| (RC2 to Stable) Fixed a crash related to gradients. | (Not Reported) |
| (RC2 to Stable) Fixed incorrect color brightness multiplication when using denoising on transparent colors. | (Not Reported) |
| (RC1 to RC2) Fixed drawn image disappearing when scaling. | Link |
| (RC1 to RC2) Fixed multi-key selection between tracks and optimized track selection. | Link |
| (RC1 to RC2) Fixed missing images from MTL. | Link |
| (RC1 to RC2) Re-added the lost ability to move bones with arrow keys. | Link |
| (RC1 to RC2) Fixed drawing selection synchronization. | (Not Reported) |
| (RC1 to RC2) Fixed incorrect transform with the GUI bone tool in rest mode. | (Not Reported) |
| Fixed loaded animation tracks with incorrect interpolation. | Link |
| Fixed disappearing image when using the back option on depth displacement. | Link |
| Fixed line display when using tiled mode. | Link |
| Fixed incorrect pixel/meter scale in sub-3D layers. | Link |
| Fixed denoise usage on a layer with a sub-3D layer. | Link |
| Fixed crash and synchronization issues when using multi-selection. | (Not Reported) |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
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