Hello! This is the stable release introducing both 2D and 3D text objects.
Roadmap and news
Documentation and tutorials
New features
Added 2D text object.
And 3D text object.
|
Changes
| (RC1 to Stable) Added a new input to animate the percentage of visible characters in text. |
| (RC1 to Stable) Introduced a default option that removes the width limit for 3D text objects (Link) |
| Improved the color input buttons in the palette for better usability. |
Bug fixes
| Issue | Reference |
| 3D lights are now correctly applied to all sub-shaders. | Link |
| Exporting now properly waits for frame computation when using sub-shaders. | Link |
| Prevented number input fields from returning NaN values | Link |
| Fixed material preview and palette generation from material. It now correctly uses the layer's lighting settings for palette creation. | (Reported on Discord) |
| Corrected inverted camera rotation for Front and Back views. | Link |
| Fixed missing resynchronization with canvas when undo a layer deletion. | (Not reported) |
| Fixed tools focus. | (Not reported) |
| Fixed missing drawing on an empty layer. | (Not reported) |
| Fixed default rotation of 3D particles when emitting globally. | (Not reported) |
If you encounter any bugs or have feature suggestions, feel free to share them in the community forum. Thank you!
And 3D text object.