Released
Sep 1, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 2.2.0 - Weather

    Features: Added Rain and Snow weather options When raining, all terrain that is harvested regrows 25% faster When snowing, all soldiers travel 25% slower When snowing, all Plebs require 50% extra food The weather can be selected for all random maps Added 'Boundary Stones' Boundar

  2. Developer post

    Version 2.1.0 - Keeping Score

    Features: Added a score screen when completing a map: A score is generated based on your performance in the level You can view the score of all players in the level The score screen is shown after completing Skirmish, Survival, or Campaign levels Metal Skills are now unlocked by

  3. Developer post

    Version 2.0.1 - Bug fixes & Building hints

    Features: Added a hint popup for the next recommended building to construct UI: Added a button to quickly jump to the Codex entry for all buildings and units Added all buildings to the Codex Fixed the Codex not joining some buildings together Bug-fixes: Fallback to saving game se

  4. Developer post

    Version 2.0.0 - Multiplayer

    Features: Added Multiplayer Multiplayer games can be started from the 'Skirmish' game mode Support for lobbies up to 6 players Map and player settings are configured in the multiplayer lobby Choice of Small, Medium, or Large maps, with up to 2, 4, or 6 players respectively Each p

  5. Developer post

    Version 1.15.0 - Bridges

    Features: Added Bridges All Nations can place Bridges to span small rivers Gameplay: Mines only have one level of Ores unlocked for the Lvl 1 Mine Upgrading Mines allows higher level Ores to be prospected once they are unlocked Updated the collision between units in formations so

  6. Developer post

    Version 1.14.1 - The Demo

    Features: Added the Plebs Demo version Gameplay: Slightly increased the size of some terrain models Slightly reduced the size of unit health icons Decreased keyboard pan speed Tweaked some camera settings UI: Added a button on the main menu to WIshlist from the Demo Added a butto

  7. Developer post

    Version 1.14.0 - Map Generator

    Features: Added Windowed Fullscreen (Borderless) display mode Windowed Fullscreen is now the default display mode In Windowed Fullscreen the game resolution always matches the monitor's resolution The 'Fullscreen' setting has been replaced with 'Display Mode' Added a Map Generato

  8. Developer post

    Version 1.13.0 - Units & Armour

    Features: Added new units for each Nation: Greek Phalangite - Weakly armoured soldier who uses a Sarissa. Strong against weakly armoured enemies Norsemen Shield-maiden - Highly armoured warrior that will charge at enemies causing extra damage. Strong against highly armoured enemi

  9. Developer post

    Version 1.12.0 - Level Nations

    Features: You can now pick which Nation to play as for all survival maps You can now pick the Nation to play as, and the Nation for the opponents, for a number of skirmish maps Added land spikes for all touching land when the land is contested by multiple Towers Veteran champions

  10. Developer post

    Version 1.11.0 - Survival Mode

    Features: Added 'Survival mode' In Survival mode waves of enemies will attack your town. You will need to continually build up your defences with soldiers, vehicles, Champions, walls, and everything else at your disposal to stay alive as long as possible Each wave brings a bigger

  11. Developer post

    Version 1.10.0 - Codex Plebis

    Features: Added the 'Codex Plebis' which displays all of the resources that each building produces and consumes for each Nation The Codex can be used as a guide for deciding which buildings to construct The Codex can be opened from a new icon next to the Minimap UI: Improved the

  12. Developer post

    Version 1.9.0 - Statues & Monuments

    Features: Added Statues and Monuments which buff Plebs & Buildings in the town Greek Pleb Statue - Plebs will construct and upgrade buildings within its radius 50% faster Greek Spartan Statue - Buildings within its radius have 20% higher defence Greek Goddess Statue - Lumberj

  13. Developer post

    Version 1.8.0 - Campaign Overworld

    Features: Added the 'Campaign overworld map' Campaign levels are selected by clicking on the map and moving your character to a Banner, which displays the level details Completing a level will unlock the next level for that campaign, and with enough completed levels, other campai

  14. Developer post

    Version 1.7.0 - Bounties & Balance

    Features: Added Building Ruins & 'Bounties' Soldiers can search Ruins to discover bounties which, when returned to the Town, will provide resources, information, or other goodies which will help your Plebs! Soldiers holding a bounty will show a Treasure Chest above them If a

  15. Developer post

    Version 1.6.0 - The Egyptians

    Gameplay: Added the Egyptians Nation Egyptians primarily use Adobe Bricks for constructing buildings, and higher level buildings can be created with Sandstone from the new Sand terrain type The Egyptian Plebs are fed with Bataw bread and Zythum beer. Both require growing Wheat, w

  16. Developer post

    Version 1.5.1 - Small bug-fixes

    Bug-fixes: Fixed rendering issue caused by changing Shadow quality from the Main Menu (thanks Apollo) Additional logging improvements

  17. Developer post

    Version 1.5.0 - Opponents

    Gameplay: Display the 'inputs' and 'outputs' for each building that produces resources in the tooltips Added Tutorial steps for Makeshift tools Features: Added AI 'Opponents' (named AI with personalities) Each opponent has a 'personality' which changes how they expand their town,

  18. Developer post

    Version 1.4.1 - Small bug-fixes

    Bug-fixes: Fixed a crash when a worker is converted back to a Pleb and their building is destroyed Disabled Safe-Mode for Campaign maps

  19. Developer post

    Version 1.4.0 - Champions

    Gameplay: Added the Champion unit Champions are special units that provide boosts to your army or town. Each Champion can be created at a 'Champion Palace' building and can only be built once their requirements are met. Multiple 'Champion Palaces' can be built, but each can only

  20. Developer post

    Version 1.3.0 - The Naval update

    Gameplay: The target of a unit or formation can be switched The largest unit in a formation determines the spacing between them If a Soldier takes damage and they can no longer attack their current target, they will re-target to their new attacker AI will add Lookouts and Sentrie