Orbital Strike: Arena

Sandglass Games LLC

Released
Jul 12, 2016
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Retiring Arena

    After close to 6 years live, we are beginning steps to retire Orbital Strike: Arena. We have begun the process to remove the game from sale on Steam and will be shutting down the dedicated servers shortly after. While we were not able to bring Arena to the successful conclusion w

  2. Developer post

    Next Steps

    For the past 3 years since our last update, we’ve been working in the background, prototyping new ideas, attempting to update Orbital Strike: Arena to a release state. Unfortunately, the game never was as successful as we hoped. We released too early with not enough content and,

  3. Developer post

    Open world server updates, new starting room, and hands!

    The last 6 weeks we've been hard at work with the new open world prototype. We're very proud to announce we now have controllable multicrew starships that can seamlessly warp between zones. As a bonus, we've also completed the initial proof of concept for modular spaceship compon

  4. Developer post

    Open world server updates, new starting room, and hands!

    The last 6 weeks we've been hard at work with the new open world prototype. We're very proud to announce we now have controllable multicrew starships that can seamlessly warp between zones. As a bonus, we've also completed the initial proof of concept for modular spaceship compon

  5. Developer post

    Assault Rifle and accuracy changes!

    We've released our first update of the new year! We finally have a proper assault rifle to bring into the game. The MX-225 Assault Rifle is an accurate 3-round burst weapon that's great for taking out drones and other players. In getting the burst firing mode feeling just right,

  6. Developer post

    Assault Rifle and accuracy changes!

    We've released our first update of the new year! We finally have a proper assault rifle to bring into the game. The MX-225 Assault Rifle is an accurate 3-round burst weapon that's great for taking out drones and other players. In getting the burst firing mode feeling just right,

  7. Developer post

    New Rocket Launcher Weapon and bug fixes!

    We've been hard at work with the new Phase 2 updates. We're not ready to show off any of the work yet but we were able to finish and polish off a few new improvements that we want to get out the door now. Hope you all enjoy the new update! We're going to try to get the alpha for

  8. Developer post

    New Rocket Launcher Weapon and bug fixes!

    We've been hard at work with the new Phase 2 updates. We're not ready to show off any of the work yet but we were able to finish and polish off a few new improvements that we want to get out the door now. Hope you all enjoy the new update! We're going to try to get the alpha for

  9. Developer post

    Introducing the Shotgun and Phase 2 Updates!

    We have a new weapon released this week. The shotgun is great for close quarters combat and is really going to shine in the new station maps we're working on. We've also added some cool new effects for targeting enemies, updated a few of the graphics in the station lobby, and lot

  10. Developer post

    Introducing the Shotgun and Phase 2 Updates!

    We have a new weapon released this week. The shotgun is great for close quarters combat and is really going to shine in the new station maps we're working on. We've also added some cool new effects for targeting enemies, updated a few of the graphics in the station lobby, and lot

  11. Developer post

    Bug Fix update!

    This week's update was focused on fixing up any existing issues or bugs that have been cropping up. Both of us on the team are heading into our Thanksgiving holiday and hope everyone has a safe and fun week. We're still working on the new re-release plan we mentioned during last

  12. Developer post

    Bug Fix update!

    This week's update was focused on fixing up any existing issues or bugs that have been cropping up. Both of us on the team are heading into our Thanksgiving holiday and hope everyone has a safe and fun week. We're still working on the new re-release plan we mentioned during last

  13. Developer post

    New Update!

    New update is out! We have some cool changes completed today that brings us very close to finishing up with the base gameplay redesign. Future Plans For our next update, we are hard at work on a new arena game-mode map and we also have a new two-handed weapon in the pipeline; a c

  14. Developer post

    New Update!

    New update is out! We have some cool changes completed today that brings us very close to finishing up with the base gameplay redesign. Future Plans For our next update, we are hard at work on a new arena game-mode map and we also have a new two-handed weapon in the pipeline; a c

  15. Developer post

    Voice Chat added!

    Tonight's weekly update brings the long awaited voice chat feature. The Left Grip buttons will transmit to your team while the Right Grip buttons will transmit globally. We've also added some new graphical effects to indicate who's talking and a way to mute players in the menu. N

  16. Developer post

    Voice Chat added!

    Tonight's weekly update brings the long awaited voice chat feature. The Left Grip buttons will transmit to your team while the Right Grip buttons will transmit globally. We've also added some new graphical effects to indicate who's talking and a way to mute players in the menu. N

  17. Developer post

    Huge revamp of the combat system!

    We've simplified the way players grab, obtain, and reload weapons. The feedback that we've received is that the previous system was overly complicated, and un-intuitive. Today's update goes a long way toward making the basic combat system fun and exciting. We hope you enjoy it an

  18. Developer post

    Huge revamp of the combat system!

    We've simplified the way players grab, obtain, and reload weapons. The feedback that we've received is that the previous system was overly complicated, and un-intuitive. Today's update goes a long way toward making the basic combat system fun and exciting. We hope you enjoy it an

  19. Developer post

    Boom Boom!

    The planning and work for the new content update is coming along nicely but we have some incremental improvements that are ready now. We're planning on continuing to release these small improvements on a weekly basis as we work on finishing our first big update. We've finished th

  20. Developer post

    Boom Boom!

    The planning and work for the new content update is coming along nicely but we have some incremental improvements that are ready now. We're planning on continuing to release these small improvements on a weekly basis as we work on finishing our first big update. We've finished th