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Assault Rifle and accuracy changes!

We've released our first update of the new year! We finally have a proper assault rifle to bring into the game. The MX-225 Assault Rifle is an accurate 3-round burst weapon that's great for taking out drones and other players. In getting the burst firing mode feeling just right, we've also had to completely redo the accuracy system. Some weapons will reward players with tight controlled bursts, while others are more suited to getting up close and letting loose.

On the technical side, we've made some more server-side optimizations and finally finished updating all the graphical effects to allow turning on single-pass stereo rendering. This should result in a performance boost for most players.

Patch Notes

New Features

  • New Assault Rifle weapon!
  • New accuracy model. Instead of a flat accuracy rating per weapon, accuracy now drops off depending on fire rate.
  • Enabled Single-Pass Stereo Rendering.
  • More server-side optimizations.

Bug Fixes:

  • Fixed a few texture issues with weapons.
  • Fixed graphical issue with building explosions.

Phase 2 Sneak Peek

Our work on the Phase 2 update is progressing well and we have a short clip of the latest prototype. We've been experimenting with player created structures and starships. The work we did a few months ago on local physics grids came in handy. We were able to get them flying within the day!

Flight Test long
Flight Test short