Error fix: resolved bug with navigation mesh volumes at 2 levels
2 levels were affected: E1M0 & E2M8
2 levels were affected: E1M0 & E2M8

Tommy Gun Walrus · Tommy Gun Walrus Studio

2 levels were affected: E1M0 & E2M8
2 levels were affected: E1M0 & E2M8

Shoomer Booter began its journey in Early Access with Episode 1 and 10 levels. Now the second and final episode is ready, adding another 10 levels for a total of 20. What’s new: • 3 new enemy types • Fixed reported bugs and errors • Improved sound design and overall game performa
Shoomer Booter began its journey in Early Access with Episode 1 and 10 levels.
Now the second and final episode is ready, adding another 10 levels for a total of 20.
What’s new:
• 3 new enemy types
• Fixed reported bugs and errors
• Improved sound design and overall game performance
• 4k resolution support
• added FOV adjustments and mouse sensitivity and inversion
• Updated UI – hero portrait now changes with every 10% drop in health, just like in the classics
• Each arena now has a shop where you decide what to buy before the fight: ammo, weapons, health, armor, or nothing at all if you want to save money for later
• Every level has 3 secrets – 60 in total
• New challenges: teleports, lava fields, lifts, arena battles, mazes, and color-coded key cards
• Many achievements to unlock
If you’re looking for everything, expect 200 to 400 minutes of gameplay.
The full release will be available with a 20% launch discount during the last week of August 2025.
To everyone following the project, thank you. Your interest kept this game alive. I appreciate all forms of feedback, whether it’s bug reports, balance suggestions, or general impressions.
A quick note on the timeline: Episode 2 took much longer than planned. The actual gap between episodes shouldn’t have been a year, but I had to pause development due to some personal family losses. Now I’m back on track and focused on delivering the best version of Shoomer Booter I can.
See you in the arenas.


Hello Shoomer Booters. Reporting about current work in progress. Episode 2 Level 0 - completed 100%. The next big game update will be when all 10 levels of 'Episode 2' will be done. The game's price will probably increase from 4.99 USD to 5.99 USD. Here is a sneak peek of the rea
Hello Shoomer Booters.
Reporting about current work in progress.
Episode 2 Level 0 - completed 100%.
The next big game update will be when all 10 levels of 'Episode 2' will be done.
The game's price will probably increase from 4.99 USD to 5.99 USD.
Here is a sneak peek of the ready level:

Have a nice day.
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Tommy Gun Walrus

Hello Shooter Boomers! Game changes in this update. Localisations for : Simplified Chinese, Japanese, Korean Several game performance improvements; Enemies slightly pushed back when receiving damage; Enemies might indicate received damage (short white blink)' Minor level layout c
Game changes in this update.
Localisations for :
Have a nice rest of the weekend!
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Cheers, Serhii

Hello, Shoomers Shoppers, it's Summer Sale time! What was done: KEY REMAPPING FEATURE added to PAUSE -> OPTIONS menu. Updated game engine version (Unreal Engine 5) from 5.2 to 5.4 (needed for key mapping feature). Removed the DLSS Nvidia plugin. Quite strange but this gave FPS
What was done:
But there are a few side effects from the game version update:
1: build size increased from 600 to 680 MB;
2: from prev. step: UE 5.4 currently contains bug with direction light: here and here. This causes absence of shadows from ceiling/walls inside some parts of levels.
Since it's quite a priority bug, I assume it will be fixed soon by Epic Games in the next version of UE.
Have a nice end of the week.
Cheers.
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Serhii.

Hello, Booters and Shooters! I spent a good chunk of this weekend working on game improvements. What was done: Text outline in all UI (menus, dialogues, etc.); Text block centered in dialogues; Vending machine (shop) spawn items of the same type with small coordinates deviations
I spent a good chunk of this weekend working on game improvements.
What was done:
That's it for now.
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Cheers
Serhii.

Hello boomers! The first game hotfix (tested at 1 achievement instead of all 45 of them) has been deployed to Steam just now. More fixes with less priority will be done later this week. Gear up your shotguns.
Hello boomers!
The first game hotfix (tested at 1 achievement instead of all 45 of them) has been deployed to Steam just now.
More fixes with less priority will be done later this week.
Gear up your shotguns.

Hello, Boomers and Shooters! This update is mostly based on your feedback. Fixed an annoying bug when the options menu was available only once Improved shooting sound for 'pistol' and 'shotgun' (+10 to gunpowder) NPC ('Datsyuk') sprite now rotating to player Cosmetic changes in t
This update is mostly based on your feedback.
Yup, there are some to-do's remaining from feedback at the community hub - I am going to implement more changes before release (next Thursday).
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Cheers,
Tommy Gun Walrus

The player contacted me and described a crit. problem. The game was installed correctly, game menu loaded, after clicking on the demo level -> loading screen -> black screen and no DEMO LEVEL. His Video card is a Geforce 3060 laptop. My development is happening on a laptop
The player contacted me and described a crit. problem. The game was installed correctly, game menu loaded, after clicking on the demo level -> loading screen -> black screen and no DEMO LEVEL.
His Video card is a Geforce 3060 laptop.
My development is happening on a laptop with Geforce 3070 - and there are no such issues.
Moreover, I see people playing in the demo: https://steamdb.info/app/2846900/charts/
And at the community hub, I see some feedback from the players with loaded demo levels (at least their issues are not related to those mentioned above).
So I decided to create such a topic/announcement in the community hub to collect all critical issues.
Please share your PC/Laptop specs, so I can identify the root cause and find a solution.
Thank you
Cheers
Serhii

Developer playing in the first levels of the 'Episode 1'. Try out the Demo and share your feedback. Wishlist if you like classic tiny boomer shooters. The release will be less than 2 weeks from now.
Developer playing in the first levels of the 'Episode 1'.
Try out the Demo and share your feedback.
Wishlist if you like classic tiny boomer shooters.
The release will be less than 2 weeks from now.

Developer playing in the first 3 levels of the 'Episode 1'. Try out the Demo and share your feedback. Wishlist if you like classic tiny boomer shooters. The release will be less than 2 weeks from now.
Developer playing in the first 3 levels of the 'Episode 1'.
Try out the Demo and share your feedback.
Wishlist if you like classic tiny boomer shooters.
The release will be less than 2 weeks from now.

Developer playing in the first 3 levels of the 'Episode 1'
Developer playing in the first 3 levels of the 'Episode 1'


Hello, Boomers! It’s been a while since my last update. Game development is my hobby, but some unexpected events recently disrupted my work on 'Shoomer Booter.' I had a bout with a covid-like virus (yes, for the second time, with eerily similar symptoms). Following that, I had to
It’s been a while since my last update. Game development is my hobby, but some unexpected events recently disrupted my work on 'Shoomer Booter.'
I had a bout with a covid-like virus (yes, for the second time, with eerily similar symptoms). Following that, I had to divert my focus to job hunting, navigating through screening interviews, test assignments, technical interviews, even C-level discussions, and more.
But now that I've recovered from the virus and secured a job offer, I'm excited to dive back into my passion project. While a few minor features may need to wait, the game's release date remains unchanged.
I’d love to hear about your experiences playing the game!
P.S.
I’ve also submitted 'Shoomer Booter' to some indie game festivals. Organizers requested actual gameplay footage (as the current trailer doesn’t capture it accurately). So, I’ve prepared a walkthrough of Episode 1: Level 7, which you can watch on YouTube. It offers a sneak peek at what’s coming soon!
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Cheers,
Tommy Gun Walrus

Hello, Shoomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter'). So today on our menu: Finished assignment of some enemies to spawn pickups at the rest of 'Episode 1' levels; E1M5 - fix
As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
So today on our menu:
Feel free to share your playing experience!
Cheers,
Tommy Gun Walrus

Hello, Doomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter'). So today on our menu: Reduced explosive barrel sound radius and improved its sprite effect Changed sprites for small heal
As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
So today on our menu:
Feel free to share your playing experience!
Cheers,
Tommy Gun Walrus

Hello, Shoomers! Players 'K.K.' and 'A.O.' provided meaningful feedback after their playing sessions. So I delivered some fixes: Changed sprite for small health pickup Increased the 'speed/velocity' of the player's jump Added a few ammo pickups at the start Increased ranged enemi
Players 'K.K.' and 'A.O.' provided meaningful feedback after their playing sessions.
So I delivered some fixes:
After these playtests, a few more improvements/tasks remained on the list.
Feel free to share your playing experience!
Cheers,
Tommy Gun Walrus

Hello Boomers! Player 'Saint Phoenix' provided meaningful feedback after the playing session. So I delivered some fixes: Decreased health for enemies: 'Brain-Bug', 'Melee Imp', 'Ranged Imp'; Added more small health pickup Added more small armor pickup Added a few more ammo pickup
Player 'Saint Phoenix' provided meaningful feedback after the playing session.
So I delivered some fixes:
On average, players, even without finding secret areas with big ammo supplies, could manage to complete the demo level without grinding-punching enemies.
Small hints:
Lava does not kill instantly;
The player could shoot at barrels to blow them up and damage enemies nearby thus spending only 1 shot instead of 4-10
Secrets located at level - could significantly increase chances to finishing level.
Feel free to share your playing experience!
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Cheers,
Tommy Gun Walrus

Hello Booters and Shoomers! Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved: "Out of Ammo" HUD Message Level Name HUD on Begin Play HUD Short Splash When Player Picks Up Something HUD Message: "2 out of 3 Secrets" VFX/SFX for Spawning
Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved:
So as you can see - the game will be actively improved!
Feel free to share your opinion.
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Regards,
Tommy Gun Walrus

Hello, Shoomers and Booters! The demo version of the game will be available soon . It will be tiny (~ 250 MB in size) and contains Episode 1 Mission 0, aka " E1M0 " (granny explanation for youngest shooters). There will be about 15 minutes of playtime - fair enough to understand
The demo version of the game will be available soon.
It will be tiny (~250 MB in size) and contains Episode 1 Mission 0, aka "E1M0" (granny explanation for youngest shooters).
There will be about 15 minutes of playtime - fair enough to understand what players could expect from the upcoming Early Access version of the game.
A few minor known issues could be present in "Demo build", but as a solo indie dev - I promise that every reported bug/issue or any meaningful feedback will be carefully considered for immediate fixing or placing into the game 'backlog' and further.
BTW backlog contains 136 tasks/points of improvement. And ~30 of those 136 should be done before releasing the 'early access version'. So there are some queues of tasks that will be delivered in the next builds (but critical bugs and show-stoppers will be fixed immediately).
So feel free to share your opinion about "Shoomer Booter"!
Cheers,
Tommy Gun Walrus