Hello, Shoomers!
Players 'K.K.' and 'A.O.' provided meaningful feedback after their playing sessions.
So I delivered some fixes:
- Changed sprite for small health pickup
- Increased the 'speed/velocity' of the player's jump
- Added a few ammo pickups at the start
- Increased ranged enemies projectiles speed
- Fixed corridors too narrow in some places
- Dissolve material for dead enemies
- Blood decals for killed enemies
- Added 'breadcrumbs' in the lava area so the player could find the 'secret' area more easily
- Added dynamic crosshair
- Added the 'Esc' button as an in-game pause trigger
- A few other level/sound/meshes tweaks
- Reduced explosive barrel sound radius & explosion effect
After these playtests, a few more improvements/tasks remained on the list.
Feel free to share your playing experience!
Cheers,
Tommy Gun Walrus