Hello Boomers!
Player 'Saint Phoenix' provided meaningful feedback after the playing session.
So I delivered some fixes:
- Decreased health for enemies: 'Brain-Bug', 'Melee Imp', 'Ranged Imp';
- Added more small health pickup
- Added more small armor pickup
- Added a few more ammo pickups
- Increased values at some existing ammo pickups
- Added 'breadcrumbs' leading to a secret area (near lava)
- Fixed layout so level could reach secret area even with a 'broken' lift
- Small fix on 'broken' lift/platform
- Added capture reflections (graphic improvement)
- Some other minor changes
On average, players, even without finding secret areas with big ammo supplies, could manage to complete the demo level without grinding-punching enemies.
Small hints:
Lava does not kill instantly;
The player could shoot at barrels to blow them up and damage enemies nearby thus spending only 1 shot instead of 4-10
Secrets located at level - could significantly increase chances to finishing level.
Feel free to share your playing experience!
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Cheers,
Tommy Gun Walrus
