Hello, Doomers!
As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter').
So today on our menu:
- Reduced explosive barrel sound radius and improved its sprite effect
- Changed sprites for small health & small armor pickup
- Tweaked player jump (initial speed, length, etc.)
- Small changes in demo level: pickups, enemies, layout
- Ranged enemies' projectile speed tweak
- Added dissolve effect for dead enemies
- Dissolve material for dead enemies (so corpses will not overlap some valuable pickups like 'key cards' etc.)
- Fixed 'floating hud hand'
- Improved shotgun 'spread'
- Added option - to invert mouse
- Added ability to swap available weapons by mouse scrolling up/down
- Fixed bug with incorrect ammo counter
- improved enemy blood splatter
- Added random smoke after player shot
- Added ability for some enemies to spawn a small amount of random pickup.
- Added new pickup types: credits, small ammo, small shell'
Feel free to share your playing experience!
Cheers,
Tommy Gun Walrus