Error fix: resolved bug with navigation mesh volumes at 2 levels
2 levels were affected: E1M0 & E2M8

Tommy Gun Walrus · Tommy Gun Walrus Studio
Technical data

2 levels were affected: E1M0 & E2M8

Shoomer Booter began its journey in Early Access with Episode 1 and 10 levels. Now the second and final episode is ready, adding another 10 levels for a total of 20. What’s new: • 3 new enemy types • Fixed reported bugs and errors • Improved sound design and overall game performa

Hello Shoomer Booters. Reporting about current work in progress. Episode 2 Level 0 - completed 100%. The next big game update will be when all 10 levels of 'Episode 2' will be done. The game's price will probably increase from 4.99 USD to 5.99 USD. Here is a sneak peek of the rea

Hello Shooter Boomers! Game changes in this update. Localisations for : Simplified Chinese, Japanese, Korean Several game performance improvements; Enemies slightly pushed back when receiving damage; Enemies might indicate received damage (short white blink)' Minor level layout c

Hello, Shoomers Shoppers, it's Summer Sale time! What was done: KEY REMAPPING FEATURE added to PAUSE -> OPTIONS menu. Updated game engine version (Unreal Engine 5) from 5.2 to 5.4 (needed for key mapping feature). Removed the DLSS Nvidia plugin. Quite strange but this gave FPS

Hello, Booters and Shooters! I spent a good chunk of this weekend working on game improvements. What was done: Text outline in all UI (menus, dialogues, etc.); Text block centered in dialogues; Vending machine (shop) spawn items of the same type with small coordinates deviations

Hello boomers! The first game hotfix (tested at 1 achievement instead of all 45 of them) has been deployed to Steam just now. More fixes with less priority will be done later this week. Gear up your shotguns.

Hello, Boomers and Shooters! This update is mostly based on your feedback. Fixed an annoying bug when the options menu was available only once Improved shooting sound for 'pistol' and 'shotgun' (+10 to gunpowder) NPC ('Datsyuk') sprite now rotating to player Cosmetic changes in t

The player contacted me and described a crit. problem. The game was installed correctly, game menu loaded, after clicking on the demo level -> loading screen -> black screen and no DEMO LEVEL. His Video card is a Geforce 3060 laptop. My development is happening on a laptop

Developer playing in the first levels of the 'Episode 1'. Try out the Demo and share your feedback. Wishlist if you like classic tiny boomer shooters. The release will be less than 2 weeks from now.

Developer playing in the first 3 levels of the 'Episode 1'. Try out the Demo and share your feedback. Wishlist if you like classic tiny boomer shooters. The release will be less than 2 weeks from now.

Developer playing in the first 3 levels of the 'Episode 1'


Hello, Boomers! It’s been a while since my last update. Game development is my hobby, but some unexpected events recently disrupted my work on 'Shoomer Booter.' I had a bout with a covid-like virus (yes, for the second time, with eerily similar symptoms). Following that, I had to

Hello, Shoomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter'). So today on our menu: Finished assignment of some enemies to spawn pickups at the rest of 'Episode 1' levels; E1M5 - fix

Hello, Doomers! As my virtual accountable partners - you will receive weekly status updates (as well as a new build for the demo version of 'Shoomer Booter'). So today on our menu: Reduced explosive barrel sound radius and improved its sprite effect Changed sprites for small heal

Hello, Shoomers! Players 'K.K.' and 'A.O.' provided meaningful feedback after their playing sessions. So I delivered some fixes: Changed sprite for small health pickup Increased the 'speed/velocity' of the player's jump Added a few ammo pickups at the start Increased ranged enemi

Hello Boomers! Player 'Saint Phoenix' provided meaningful feedback after the playing session. So I delivered some fixes: Decreased health for enemies: 'Brain-Bug', 'Melee Imp', 'Ranged Imp'; Added more small health pickup Added more small armor pickup Added a few more ammo pickup

Hello Booters and Shoomers! Since the last update in the 'News' demo build of 'Shoomer Booter' was significantly improved: "Out of Ammo" HUD Message Level Name HUD on Begin Play HUD Short Splash When Player Picks Up Something HUD Message: "2 out of 3 Secrets" VFX/SFX for Spawning

Hello, Shoomers and Booters! The demo version of the game will be available soon . It will be tiny (~ 250 MB in size) and contains Episode 1 Mission 0, aka " E1M0 " (granny explanation for youngest shooters). There will be about 15 minutes of playtime - fair enough to understand