Released
Aug 1, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    No Walls In Heaven and the future of REDSHOT

    Hey everyone! Long time no see. If you haven't heard the news via my other platforms, I've recently just announced my next game that should be landing sometime in 2027 if all goes according to plan: No Walls In Heaven, a first-person exploration platformer and shooter that combin

  2. Developer post

    Grenade and Sawdisc hotfix

    This is a very small hotfix that just fixes grenades and Disc Saws not being usable, a bug that was introduced in the last patch due to a spelling change. Whoops! ːsteamfacepalmː

  3. Developer post

    [v1.2.7] Bug fixes, stability, and polish

    PATCH NOTES v1.2.7 This is a pretty large update that fixes quite a few minor bugs, a few rare crashes, and polishes up some rough edges. Full patch notes below: Fix crash when remapping interact button Fix game freeze if pausing during room transition Fix crash if player dies on

  4. Developer post

    Soundtrack now available!

    Hey everyone! I just wanted to announce that the REDSHOT official soundtrack is now available. It features over 30 tracks in both mp3 and lossless flac formats. You can check it out on the store page, where there is also a bundle available for anyone who hasn't already purchased

  5. Developer post

    [v1.2.6] Minor fixes

    This is a small patch that includes the following handful of minor fixes and improvements: Fix looping slide sound when slugger does a slide attack Increase flamethrower shoot velocity Improve hurt overlay when player gets damaged Fix chadwick facing wrong direction after fightin

  6. Developer post

    [v1.2.5] Minor bug fixes & balance improvements

    PATCH NOTES This is a moderately sized but minor update that fixes some small bugs and updates the balance of some aspects of the game to be more consistent. Full patch notes below: Fixes room transition bug in aqueducts Remove wavegun ability to pass through walls (too easy to s

  7. Developer post

    [v1.2.4] Audio improvements and bug fixes, fix crash on new installs

    PATCH NOTES This is a moderate patch that fixes a few issues that have cropped up in the last few patches as well as many improvements to audio. Also fixes a crash that happens on new installs (not sure why this started happening but I removed the setting that caused it). Full pa

  8. Developer post

    [v1.2.3] Minor fixes and Polish

    PATCH NOTES v1.2.3 (v1.2.2.1) This is a small update that fixes some minor bugs and issues. I forgot to update the version number on the title screen, so it still says v1.2.2, but that's fine honestly since this is such a small patch. You may even consider this to be v1.2.2.1, if

  9. Developer post

    [v1.2.2] Stability, Bug Fixes, and Polish

    PATCH NOTES v1.2.2 This is a moderately sized stability update that fixes many of the new problems and bugs that have cropped up since 1.2.0. The last two updates were a lot buggier than I thought... I had to rewrite the way player death works in order to get multiplayer function

  10. Developer post

    [v1.2.1] Enemy and NPC AI improvements, Crash Hotfixes, and more

    PATCH NOTES This is a moderate patch that improves NPC and Enemy AI and pathfinding, fixes some crashes and bugs introduced in the last patch, adds friendly fire toggle, and more. Full patch notes below. Improve NPC and Enemy AI, pathfinding, and weapon handling Fix crash when in

  11. Developer post

    [v1.2.0] Multiplayer Update, and 1-Year Anniversary!

    Patch Notes Today marks exactly 1 year since the official release of REDSHOT! I've had so much fun working on this game over the past year and beyond, and I want to thank everybody for their support with this major free update adding up to 4 player local co-op and a host of other

  12. Developer post

    [v1.1.2] Custom Map Markers, more minor improvements

    PATCH NOTES This is another small patch that primarily adds custom map markers and icons onto the world map, as well as other various improvements. Full patch notes below. Add Custom Map Markers to map screen, and some other QOL improvements to the map screen Improve aiming with

  13. Developer post

    [v1.1.1] Easy Mode + Bug fixes

    PATCH NOTES This is a small patch that primarily adds an Easy mode into the game, as well as fixing some bugs from the most recent update. Full patch notes below. Add Easy Mode into the game, changeable at any time in the options menu. This new difficulty mode will reduce default

  14. Developer post

    [v1.1] Tournament Update

    PATCH NOTES This first major content update for REDSHOT includes new side content, remixed encounters in new game plus, a variety of visual improvements, and numerous bug fixes. Full patch notes below: New Content New game plus now features remixed enemy and boss encounters, givi

  15. Developer post

    [1.0.18.1] Collision Hotfix

    Fix collision detection when jumping on walls on player's right hand side, causing player to get stuck inside the wall Bounceball Improvements

  16. Developer post

    [1.0.18] Minor bug fixes

    PATCH NOTES This is a small patch that fixes a handful of bugs and minor issues. If I'm lucky, the game is finally reasonably stable now and the next update can be the 1.1 bounceball update sometime later this month... as long as I don't discover any serious bugs between now and

  17. Developer post

    [1.0.17] Max Health and Teleporter Hotfix

    PATCH NOTES This is a small hotfix that fixes a major issue where players would lose their hp upgrades upon loading a save game, introduced I believe in the last patch, or possibly the one before. This also fixes an issue with the teleporters not working, and a few other minor bu

  18. Developer post

    [1.0.16] Bug Fixes and Stability

    PATCH NOTES This patch fixes a variety of small bugs and issues that have cropped up over the last few patches, mostly relating to the new camera system, but plenty other general ones as well. Many of the bugs were so small I did not list them, but regardless, full patch notes ar

  19. Developer post

    Camera, AI, Performance, and Bounceball Improvements

    PATCH NOTES This is a smaller but still significant patch that fixes a variety of minor issues and bugs, as well as improving a handful of things relating to the upcoming 1.1 update. Full patch notes below: Improve teleporter menu Improve multi-object camera behavior Improve NPC

  20. Developer post

    [1.0.14] High Resolution Text Fonts, Settings Updates, Bug Hotfixes, and more

    PATCH NOTES This is a moderately sized patch that primarily adds high resolution font scaling (with the ability to change fonts), Improves the game options menu, and fixes a variety of bugs that have cropped up due to changes made in recent patches. Full patch notes below: Add Hi