PATCH NOTES
[v1.2.1]
This is a moderate patch that improves NPC and Enemy AI and pathfinding, fixes some crashes and bugs introduced in the last patch, adds friendly fire toggle, and more. Full patch notes below.
- Improve NPC and Enemy AI, pathfinding, and weapon handling
- Fix crash when introduced to the antagonist for the first time in the mines (this was a game breaking bug introduced in the last patch, sorry for missing it!!)
- Fix crash if player dies while an energy ball is damaging an enemy, introduced in last patch
- Fix crash in player dies with an NPC follower, introduced in last patch
- Fix looking around with the camera controls, broken in last patch
- Improve some boss sprites to make them more consistent
- Add a friendly fire option in the gameplay settings for multiplayer
- Improve options menu UI for mouse control
- Improve buying items from the shop in multiplayer and with KBM controls
- Add back in selling items to the merchant and swapping items with NPC followers, removed in recent patch
- Add back and change default follow request controls, now it's activated by pressing RT while holding Y by default on Xbox controller, with a new UI prompt
- Most NPCs are now able to follow you by default; some are better than others.
- All NPCs now start with a weapon when following the player
- Fix NPC followers not triggering during multiplayer
- All enemies and NPCs now have a death "ragdoll", not just soldiers
- Improve intro scene
- More miscellaneous minor fixes and improvements