PATCH NOTES
This first major content update for REDSHOT includes new side content, remixed encounters in new game plus, a variety of visual improvements, and numerous bug fixes. Full patch notes below:
New Content
- New game plus now features remixed enemy and boss encounters, giving a new and fresh challenge to anyone wanting to play through the game a second time.
- You can now enter in the bounceball tournament taking place in Carcosa. Completing the 7 bounceball arenas scattered around the map will earn you a brand new gun!
- A new gun was added as a reward for completing the bounceball tournament: the Golden Gun, a beefier and improved version of your starting raygun.
- Two new achievements were added. One for completing the bounceball tournament, and the other for beating the game in new game plus mode.
Game Improvements
- Level design improvements, for more varied and engaging gameplay
- Improve background visuals for better visibility and contrast between foreground and background elements
- Improve some enemy and object sprites
- Some attacks that would otherwise kill you will now leave you with 1hp instead, giving you an extra chance to heal
- Increased max health cap from 50 to 99
- Increased stamina recharge rate
- Improve spring objects
- Doors that spawn soldiers will now spawn only elite soldiers while in NG+
- Add bounceball arenas to map legend
Bug Fixes
- Fix the game sometimes hanging if a dropped item gets stuck in a wall
- Fix NPC and enemy ground friction
- Improve object culling to reduce pop-in
- Improve/fix controller vibration
- Fix shooting behavior when sliding down walls
- Fix broken secret in upper mines
- Fix teleporter UI
- Fix crash in upper mines room not having physics turned on
- Fix room warp bug in secret forest room with vudu mask
- Fix minotaur boss bounce attack ground collision
- Fix player running super fast on the ground while underwater
- Fix Rocket launcher dealing double damage
- Fix Explosions and fire showing damage numbers even when glasses are not equipped
- Fix bug with reaper enemy's health bar
- Fix bounceball goals sometimes not registering when at 60fps and under
- Fix flying grenadiers not dropping items on death
- Fix minor player ground collision bug
- Countless other minor bug fixes I didn't write down