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[v1.1] Tournament Update

PATCH NOTES

This first major content update for REDSHOT includes new side content, remixed encounters in new game plus, a variety of visual improvements, and numerous bug fixes. Full patch notes below:

New Content

  • New game plus now features remixed enemy and boss encounters, giving a new and fresh challenge to anyone wanting to play through the game a second time.
  • You can now enter in the bounceball tournament taking place in Carcosa. Completing the 7 bounceball arenas scattered around the map will earn you a brand new gun!
  • A new gun was added as a reward for completing the bounceball tournament: the Golden Gun, a beefier and improved version of your starting raygun.
  • Two new achievements were added. One for completing the bounceball tournament, and the other for beating the game in new game plus mode.

Game Improvements

  • Level design improvements, for more varied and engaging gameplay
  • Improve background visuals for better visibility and contrast between foreground and background elements
  • Improve some enemy and object sprites
  • Some attacks that would otherwise kill you will now leave you with 1hp instead, giving you an extra chance to heal
  • Increased max health cap from 50 to 99
  • Increased stamina recharge rate
  • Improve spring objects
  • Doors that spawn soldiers will now spawn only elite soldiers while in NG+
  • Add bounceball arenas to map legend

Bug Fixes

  • Fix the game sometimes hanging if a dropped item gets stuck in a wall
  • Fix NPC and enemy ground friction
  • Improve object culling to reduce pop-in
  • Improve/fix controller vibration
  • Fix shooting behavior when sliding down walls
  • Fix broken secret in upper mines
  • Fix teleporter UI
  • Fix crash in upper mines room not having physics turned on
  • Fix room warp bug in secret forest room with vudu mask
  • Fix minotaur boss bounce attack ground collision
  • Fix player running super fast on the ground while underwater
  • Fix Rocket launcher dealing double damage
  • Fix Explosions and fire showing damage numbers even when glasses are not equipped
  • Fix bug with reaper enemy's health bar
  • Fix bounceball goals sometimes not registering when at 60fps and under
  • Fix flying grenadiers not dropping items on death
  • Fix minor player ground collision bug
  • Countless other minor bug fixes I didn't write down