
Plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 50 | |
| 49 | |
| 57 | |
| 75 | |
| 71 | |
| 99 | |
| 105 | |
| 136 | |
| 112 | |
| 112 | |
| 88 | |
| 69 | |
| 53 | |
| 49 | |
| 45 | |
| 57 | |
| 78 | |
| 99 | |
| 98 | |
| 118 | |
| 121 | |
| 108 | |
| 96 | |
| 80 | |
| 64 | |
| 61 |
Data may be outdated
An update for Half-Life: Opposing Force is now available: Fixes Fixed end of game transition failing to run after defeating final boss Fixed grapple sound effects and alternate fire Fixed crash when target of a Gonome projectile is killed Fixed sniper rifle using wrong animations