Latest 50 valid plotted values · UTC. Longer ranges may use aggregated observations; gaps are not zeroes.
| Time | Players |
|---|---|
| 143 | |
| 106 | |
| 67 | |
| 80 | |
| 97 | |
| 156 | |
| 145 | |
| 105 | |
| 76 | |
| 80 | |
| 106 | |
| 112 | |
| 122 | |
| 71 | |
| 54 | |
| 47 | |
| 81 | |
| 123 | |
| 113 | |
| 78 | |
| 46 | |
| 67 | |
| 89 | |
| 113 | |
| 104 | |
| 68 | |
| 63 | |
| 65 | |
| 72 | |
| 110 | |
| 93 | |
| 68 | |
| 61 | |
| 69 | |
| 109 | |
| 147 | |
| 140 | |
| 116 | |
| 79 | |
| 99 | |
| 128 | |
| 153 | |
| 151 | |
| 110 | |
| 77 | |
| 99 | |
| 109 | |
| 127 | |
| 110 | |
| 74 |
Data may be outdated
An update for Half-Life: Opposing Force is now available: Fixes Fixed end of game transition failing to run after defeating final boss Fixed grapple sound effects and alternate fire Fixed crash when target of a Gonome projectile is killed Fixed sniper rifle using wrong animations