Dead Some Day

Bitporters LTD.

Released
Jun 22, 2017
Platforms
Windows
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Garage Vendor/Modding Vehicles & Bug Fixes

    - new garage system - persistence fixes - able to mod appearance of cars - torches fixed - medpacks fixed - collider added to garage so no more peaking dragon - store UI improvements - correct billing when purchasing things at shop - banker added to newbton - newbton button added

  2. Developer post

    Dead Some Day v3

    Dead Some Day v3 is now in early access. - DSD is now using Synty Studios Polygon Characters from simple - more advanced character creator and clothing system - more work on the faction system - many optimizations - reworked camera - reworked lighting - the testing dojo now has m

  3. Developer post

    2.7.5 Released - Map optimizations and new locations added

    The final planned release for 2.7 - fixed/additions to the map, as well as making sure it uses as few draw calls as needed. - map optimizations - meshes merged and using draw lists (if you device supports it) - streaming optimizations, more things put into smaller chunked maps -

  4. Developer post

    2.7.4 Released - "processors" and god mode

    (this was released a month ago, sorry about the missed announcement) - emote animations - god mode first iteration - grenade launchers - processors, lowered fuel requirements

  5. Developer post

    2.7.3 Released - Skydiving, Zombie Mode & Processors

    2.7 is almost complete, we now can turn into zombies (after you've been infected) sky dive, and process ore and other materials into new and more useful materials. Up next is god/admin mode, bug fixes, map additions and a few surprises. Stay tuned. Change Log --- engine: upgraded

  6. Developer post

    2.7.2 Released - New throwable weapons & Unreal Engine 4.19.0 Upgrade

    engine: upgraded to unreal engine 4.19.0 new: throwables expanded - THROWABLE ROCK - does damage if connects mid air with target BEAR TRAP - does damage if player/npc walks over PIPE BOMB - like grenade but lower power DYNAMITE SINGLE - like grenade but higher power DYNAMITE QUAD

  7. Developer post

    2.7.2 Released - New throwable weapons & Unreal Engine 4.19.0 Upgrade

    engine: upgraded to unreal engine 4.19.0 new: throwables expanded - THROWABLE ROCK - does damage if connects mid air with target BEAR TRAP - does damage if player/npc walks over PIPE BOMB - like grenade but lower power DYNAMITE SINGLE - like grenade but higher power DYNAMITE QUAD

  8. Developer post

    2.7.1 Released - More Vendor Features

    Features have been added to allow players to retain wealth. Getting killed before resulted in a total loss of everything - now you can store some items, gold and cars. More coming soon - thanks for your support. Change Log ---------------- new: car garage - store and recall your

  9. Developer post

    2.7.1 Released - More Vendor Features

    Features have been added to allow players to retain wealth. Getting killed before resulted in a total loss of everything - now you can store some items, gold and cars. More coming soon - thanks for your support. Change Log ---------------- new: car garage - store and recall your

  10. Developer post

    2.7.0 Released - The Gold Standard

    The Gold Standard release brings new guns, vendors and many fixes to the game. More coming soon! new: new player info card, shows HP and ARMOR new: many new guns, lmg, smg, ar, rifle, shotguns and airsoft new: more bullet types added, airsoft, 22, 357, 567, 762, .50 cal new: newb

  11. Developer post

    2.7.0 Released - The Gold Standard

    The Gold Standard release brings new guns, vendors and many fixes to the game. More coming soon! new: new player info card, shows HP and ARMOR new: many new guns, lmg, smg, ar, rifle, shotguns and airsoft new: more bullet types added, airsoft, 22, 357, 567, 762, .50 cal new: newb

  12. Developer post

    2.6.2 Released - More bug fixes

    More fixes, this should be the end of 2.6 and on to 2.7 bugfix: car collision new bug fixed bugfix: was spawning cars on top of cars bugfix: car wheels were puckered up until you got in to drive them bugfix: collision problems in the airport, urban buildings, and ship wreck islan

  13. Developer post

    2.6.2 Released - More bug fixes

    More fixes, this should be the end of 2.6 and on to 2.7 bugfix: car collision new bug fixed bugfix: was spawning cars on top of cars bugfix: car wheels were puckered up until you got in to drive them bugfix: collision problems in the airport, urban buildings, and ship wreck islan

  14. Developer post

    2.6.1 Released - Bug fixes

    Cleaned up some issues with 2.6.0, more bugs have been identified since this was published so expect a 2.6.2 soon. bugfix: car spawner was putting cars up in the air bugfix: vehicles hp, level and armor #'s were not correct sometimes when playing multiplayer bugfix: multiplayer s

  15. Developer post

    2.6.1 Released - Bug fixes

    Cleaned up some issues with 2.6.0, more bugs have been identified since this was published so expect a 2.6.2 soon. bugfix: car spawner was putting cars up in the air bugfix: vehicles hp, level and armor #'s were not correct sometimes when playing multiplayer bugfix: multiplayer s

  16. Developer post

    2.6.0 Released - New Vehicles & More Dungeons

    new: profile config screen now shows preview of default skin tone/hair settings new: new vehicles new: vehicle boost mode (shift on PC, button on mobile) faster speed/accel, higher fuel use, causes damage to vehicle new: race track map (sloped oval) new: free look mode - hold lef

  17. Developer post

    2.6.0 Released - New Vehicles & More Dungeons

    new: profile config screen now shows preview of default skin tone/hair settings new: new vehicles new: vehicle boost mode (shift on PC, button on mobile) faster speed/accel, higher fuel use, causes damage to vehicle new: race track map (sloped oval) new: free look mode - hold lef

  18. Developer post
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  20. Developer post

    2.6.0.10243 (Beta 5) has been released for both PC & Android

    This build cleans up a lot of bugs with the new vehicles as well introduces how the new vehicles will become stronger. New blocks have been added XP Block - hit a vehicle with this to give it experience. As the vehicle levels up, it will gain more MAX hit-points. If the vehicle i