Developer postOriginal post (opens in a new tab)

2.7.2 Released - New throwable weapons & Unreal Engine 4.19.0 Upgrade

engine: upgraded to unreal engine 4.19.0
new: throwables expanded -
THROWABLE ROCK - does damage if connects mid air with target
BEAR TRAP - does damage if player/npc walks over
PIPE BOMB - like grenade but lower power
DYNAMITE SINGLE - like grenade but higher power
DYNAMITE QUAD - like grenade but much higher power
GRENADE - explodes after duration of time
SMOKE - expels smoke for a duration of time
POISON - expels a damage cloud that does damage to players through armor
CLAYMORE - explodes if a player comes in contact
C4 - sticks to a target and explodes

bugfix: crafting receipts adjusted to prevent duping
bugfix: gold transfering allowing duping bug fixed
bugfix: vehicle ammo now works correct
bugfix: faster walk speed if walking diagonally when encumbered
bugfix: shaders fixed because not downgraded from my lighting test correctly
tweak: all structures excluding player built ones are now invulnerable - this is a temporary measure
tweak: item card for inventory and transfer now includes level and damage
tweak: new default profiles for specific devices
upgraded: settings screen has been expanded to have more options for both PC and Android