new: profile config screen now shows preview of default skin tone/hair settings
new: new vehicles
new: vehicle boost mode (shift on PC, button on mobile) faster speed/accel, higher fuel use, causes damage to vehicle
new: race track map (sloped oval)
new: free look mode - hold left-alt and mouse move to free look around your character or vehicle (PC Only)
new: mini dungeons - church, garage, and military garage
new: dungeon tab on map screen now shows distances from dungeon in menu and on screen markets
new: new dirt jumps and loop ramps can be built
new: bosses NPCs, (The Priest, The Merc and The Doctor) found in dungeons only (can be created in creative mode too)
new: military vehicle turrets - free mouse on pc, touch & drag screen on mobile
new: armor items now have a "equip" button in the inventory - armor tab was where this was done before
new: consumable items now have a "consume" button in the inventory - using the item with left mouse button from hotbar (use button on mobile) was how done before
bugfix: starvation damage no longer goes against armor HP, affects HP directly
bugfix: character reaction now different if its damage against hp, armor hp and starvation damage
bugfix: weight was reported incorrectly between side bar and full info stats
bugfix: when a player in died multiplayer it would leave a collision sphere
bugfix: buying houses now works correctly, new "house is invuln after buying" caused config box to get messed up
bugfix: character spinning with incorrect texture/skin/hair tones when you re-connected to a game no longer happens
bugfix: 2 houses in newbton were duplicated and unaccessible
bugfix: can see npcs from further away on PC
bugfix: dungeon tab wasnt showing correct state of dungeon marker being highlighted when revisiting
bugfix: hidden collision spheres were being left around npcs
bugfix: PC - esc menu can now take you out of menus (except for chat screen, you need to click out)
bugfix: nav mesh generation was doing at least 2x too much work
bugfix: nav mesh generation was processesing entire map when playing single player
bugfix: gib particle & bullet casings particles were only happening if really close
bugfix: gib particle & bullet casings particles were colliding with the player on spawn
bugfix: bullet spawning was still messed up for spawner guns
bugfix: corpses have better hit detection
tweak: map streaming is now async again (was buggy on mobile in earlier unreal versions)
tweak: tweaked colors used for inventory weight, item damage and main stats
tweak: item detail screen + item side bar on pickup visual improvement + more information displayed
tweak: v2 door upgrades: barber shop, strip club, bakery
tweak: changed speed reduction of being overweight/out of energy to 50/60% instead of 10/20%, as that wasnt fun for people
tweak: changed jump blocking weight from ideal weight (yellow) to red - so you can jump when slighly overload - for the fun
tweak: alerts on why you cant jump, i.e. energy or weight issue
ai: NPC AI - disengages if loses sight
ai: NPC AI - disengages if distance > 5000 (a city block)
ai: NPC AI - engage if hear player running/walking