Hotfix [20.05.2025]
Following changes have been implemented Minor bugfixes Improvements on user experience. Performance improvements on various headsets. Minor glitches fixed on various platforms.

Developer posts and news about this game.

Following changes have been implemented Minor bugfixes Improvements on user experience. Performance improvements on various headsets. Minor glitches fixed on various platforms.

Our latest 2.2.6 Update is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: Fixed an issue where revolver ammo can be stacked infinitely. Fixed an issue where cards from card chest can spawn without textures.

Our latest 2.2.5 Update is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: 12 new achievements added! Revolver ammo limit increased to 72. Teleport sensitivity has been readjusted. In the Saloon event, you ar

Our latest hotfix 2.2 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: 12 new achievements added! New loading screen texts have been added. The belt appearance has been renewed! You will no longer have diff

Our latest hotfix 2.1 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: Rewards from chests now appear as Popup texts. Added music to Starting Town and Campaign maps. Now, when entering a Level in Rogue-like

Our latest hotfix 2.0.1 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: Added a dust effect to enemies when they emerge from the ground. When we damage enemies repeatedly, numbers now appear from different

We are offering you a brand new gameplay with this EvilPunk 2.0 "New West" Rogue-like update that we have been working on since the 1.4.2 update. Unlike the tower defense in the Campaign mode, in the Rogue-like mode, you will fight different enemies on procedurally generated and

Hey everyone! We're looking for testers for our EvilPunk's Rogue-like Mode. As part of this test, we’d love your help in making the game even better! What’s the deal? We’ll send you a Steam Test key to try out Rogue-like Mode. All we ask in return is your feedback—about any gamep

Welcome back to EvilPunk development diary! With realese of 1.4.1 and 1.4.2 updates in previous weeks, we added the close range weapon to the game, which will add innovation to our gameplay, and we fixed many issues and made improvements, including the stutter problem. We also ga

EvilPunk Hotfix 1.4.2 Patch Notes Our commitment to enhancing your gameplay continues with Hotfix 1.4.2! This update introduces improvements, tweaks, and fixes to make Evil Punk even better. Here’s what’s new: Improvements: Turret Build-Up Sounds: We've added audio feedback when

Evil Punk Hotfix 1.4.1 Patch Notes Our latest hotfix 1.4.1 is here, adding major changes, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new: Major Changes Flickering/Shaking Problem Fixed! Melee Weapon Added Killing a

Welcome back to Evil Punk development diary. With update 1.4 released in previous week. Most game breaking bugs are fixed and optimization issues mostly handled. Except stutter in church. Today we are going to focus on whats coming in 1.4.1 patch, what we achieved in 1.4 release

Greetings Sheriffs, We’ve just released a new Major Hotfix to enhance your gaming experience and address some of the feedback we’ve received from our amazing community. Below is a detailed list of the improvements and fixes included in this update: Improvements: Starting Area: Fi

Greetings EvilPunk players, We’ve just released a new hotfix to enhance your gaming experience and address some of the feedback we’ve received from our amazing community. Below is a detailed list of the improvements and fixes included in this update: Here’s what’s changed: Map Se

Sheriffs, We’ve been listening closely to your feedback about the recent SteamVR and performance issues, and we’ve implemented critical updates to improve your gameplay experience. Here’s what we’ve addressed: - Fixed SteamVR compability issue. Now you can play with SteamVR. - Re

Greetings, Sheriffs! We’ve released a new hotfix to improve your gaming experience. Here’s what’s changed: • Magazines will now spawn when you purchase a new weapon from the Wave Shop. • Fixed the issue where money was not decreasing when purchasing items in the Wave Shop. • Cont

The wait is over! EvilPunk is officially live! Are you ready to face the darkness and survive the chaos?

Hello everyone! Welcome to the second page of the EvilPunk Developer Diary! In this article we will talk about our Enemies, Map Interaction and Wave System. Enemies While making a zombie-themed game based on the Steam Punk concept, we changed these values significantly compared t

Hello everyone! Welcome to the first page of the EvilPunk Developer Diary! What will we talk about in the EvilPunk Developer Diary? As we continue to develop the game, we will periodically share with you the improvements, updates and progress of the game that have been made so fa

Attention Sheriffs! EvilPunk's dark and perilous world is now open to players worldwide! 💀⚡ This is your chance to experience the game’s unique mechanics, immerse yourself in the gritty Wild West setting, and battle sinister forces like never before. Your feedback will be invalu