Our latest 2.2.5 Update is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:

- 12 new achievements added!

- Revolver ammo limit increased to 72.
- Teleport sensitivity has been readjusted.
- In the Saloon event, you are now asked whether you want to play "Yes" or "No" directly instead of being forced to play.
- Exit doors have now been added to shops that appear in Roguelike mode, allowing you to continue on your way without having to go around the house.

- The score given by enemies has been increased significantly.
- Ranged enemies' attack speed has been slowed and the cooldown between their attacks has been increased.

- Fixed an issue where the "Take It Easy", "New West", and "Today is the First Day of the End of Your Life" achievements were not working.
- Fixed an issue where demon enemies' tattoos were not glowing.
- Effects of purchasable consumables have been disabled.
- Fixed the issue where the shield UI would appear even if we fired pointlessly when the Reconstruct card was equipped.
- Fixed the issue where the Land Mine card did not work in some situations.
- Fixed the issue where Kid Zombie would not deal damage to the church.
- Adjusted the location of the light in the Shop wave in Campaign mode.
- The size of the item table and items that appear in the Shop Wave in Campaign mode has been corrected.
