Our latest hotfix 2.0.1 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:

- Added a dust effect to enemies when they emerge from the ground.
- When we damage enemies repeatedly, numbers now appear from different positions of the enemies.
- Added UI sound to menu buttons.

- Fixed issues with ranged enemies not walking and getting stuck.
- Fixed issues with enemies getting stuck on train tracks at Level 1.
- Fixed the issue of not being able to enter the Shop due to being stuck in a door in Campaign mode.
- Fixed an issue where enemy AIs would spawn inside houses in Roguelike mode.
- The gaps in the walls of the houses have been fixed.
- Fixed animation issue with red ranged enemies.
- Fixed the issue where the Button in the end-of-level confirmation message grew larger.
- Fixed the issue where the Grenade explosion effect was displayed as a Freeze effect.
- Fixed the issue where dying in Hardcore and clicking Return to Base would take you to the old menu.
- Fixed an issue where we could drop weapons onto an area of our face.
- Fixed the issue of entering the ground when pressing the "Back" button in level select in Campaign mode.
- Fixed the issue where the character would automatically move when you turned your head.
