Our latest hotfix 2.1 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:

- Rewards from chests now appear as Popup texts.
- Added music to Starting Town and Campaign maps.
- Now, when entering a Level in Rogue-like, the description of which Combat Level is will appear as a description.
- When the Saloon event comes, a door was added to the back of the Saloon to make it easier to exit.
- Added attacking and dying sounds to animal enemies.
- The prices of Consumables in the Item Shop have been changed to appear when you pick them up.
- "The Card and Silver Coin Exchange" event has been changed to "Get 1 random Card or 400 Silver Coins".

- Added Tutorial sign on how to use a shovel to cemeteries.
- UI of purchasable weapons and consumables has been updated.
- Enemies' health bars were made more readable.
- Added tutorial for rerolling in Card Chest.

- Fixed an issue where reward chests would remain invisible after being destroyed.
- Fixed the issue where Leaderboard was not working.
- Fixed the issue of not being able to purchase consumables in the Item Shop.
- Fixed the issue where the Saloon Event was shown as a loss even though you passed the opposing number.
- Fixed the issue where the Combo System did not work with weapons.
- Fixed an issue where a blue shield effect would appear when shooting with a Shield card equipped.
- Fixed the issue where flying enemies would get stuck and fly off the map.
- Enemy holding has been disabled to prevent accidental holding of enemies during battle.
- Fixed the texture issue of Rare cards in the Card Shop.
- Fixed an issue where Skill Tree buffs from Normal Mode would also take effect in Hardcore Mode.
- Fixed the issue where drops from enemies would not disappear after a certain period of time.
- The problem of the belt snapping has been fixed.
- Fixed an issue where Consumables could not be eaten.
- Fixed the issue where a card would not appear on the right side when you selected it in the Card Shop.
- Fixed the issue where cards appeared white in the Card Shop.
- Fixed the issue where objects were pushed forward due to the collision of the arrow that appeared after the level was completed.
