Our latest hotfix 2.2 is here, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:

- 12 new achievements added!
- New loading screen texts have been added.

- The belt appearance has been renewed! You will no longer have difficulty picking up items from your belt! - The location of the axe has been moved to the back of your waist.
- The reroll particle effect has been replaced with a better looking one.
- The last remaining enemies now have an outline around them instead of being painted red!
- Graveyards and consumables now have new effects to make them visible!

- The Tutorial UI in Graveyards now rotates based on player location to help attract attention.

- Fixed an issue where enemies could get stuck in graves.
- Fixed the issue where the effect would not appear when inserting a card into the leftmost card slot.
- Fixed the issue of starting event levels by looking in the opposite direction.
- Fixed an issue where wolves were not dealing damage.
- Fixed the issue where some sounds could not be lowered from the settings.
- Fixed the issue where the Grenade drop would appear on the belt with a red effect.
- The problem of cards being inserted into card slots having different sizes has been fixed.
- The trail effect on the axe has been removed for now.
- Fixed the issue where crystals appeared as a reward when dying in hardcore mode.
- Fixed the issue where drops from enemies would not disappear after a certain period of time.
- Fixed the issue where reward chests remained on the map even though they were destroyed.
- Fixed an issue where "The Hard Way" achievement could be earned without doing anything.
- Fixed the issue where the Boss Level would sometimes not appear in Roguelike mode.
