Evil Punk Hotfix 1.4.1 Patch Notes
Our latest hotfix 1.4.1 is here, adding major changes, addressing bugs, improving features, and setting the stage for a smoother gameplay experience. Here’s what’s new:
Major Changes
Flickering/Shaking Problem Fixed!
Melee Weapon Added
- Killing an enemy with a melee weapon now guarantees a magazine drop!
Improvements
Enemy Drops:
- Collected Grenades now automatically go to the belt. So you don’t have pick them up manually.
- Duration of drops is now visible with effects.
- The 3D objects and their effects have been adjusted.
Level 3- Boss:
- Only the active tower is now highlighted with a light.
- The special attack effect has been changed. Boss now creates hurricanes.
Shop Wave:
- Item stats and their effects are now displayed on the item card.
- After weapon purchase, newly spawned magazines go directly to the player’s belt.
Wave System:
- The end wave now displays a "Boss Wave" warning.
- During shop waves, players are warned with a "Go to church" message.
Weapon Purchase:
- Weapon stats are now permanently displayed on top of the weapons.
- Weapons purchased from the Wave Shop replace the previous weapon correctly.
- You can now try your weapon in the polygon area with unlimited ammo spawns in the shooting area.
Shotgun:
- Shotgun pump sound is now manual.
- Shotgun magazines now correctly go to the player’s belt.
Weapons:
- Weapon recoils have increased when held with one hand.
- Automatic weapon sounds have been rearranged.
Grenades:
- Players can now place grenades on both sides of the belt.
UI:
- Added a "Restart Level" option to the death screen.
- Wave sign adjustments have been made.
- Design adjustments have been implemented.
Settings:
- Graphic settings are now saved and loaded in-game.
Camera Shake:
- Camera shake has been disabled when zombies hit the player.
Gun Shop:
- Gun price displays have been fixed.
Height Adjustment:
- Players can now arrange their height.
Input:
- Jumping has been removed and replaced with the settings screen.
- Inputs are now compatible with Steam VR.
Turrets:
- Turrets now have muzzle effects.
Main Menu:
- Added an "Exit" button.
Bugfixes
- Starting Revolver bullets now automatically come to the player’s belt at the start of the game.
- Belt and player height options are now saved and loaded in-game.
- The in-game player and menu player positions have been corrected.
- Wave Shop prevents item purchases when item slots are full, and players no longer lose money.
- Wave Shop weapons purchased now have proper damage values.
- Magazine count no longer goes into negative values.
- AK-47 and SMG material issues have been fixed during upgrades.
- Starting area level select menu collisions have been rearranged.
- Muzzle shoot rotation has been fixed.
- Fixed the incorrect scaling of the growing image.
We hope these updates enhance your Evil Punk experience. Let us know your feedback, and see you in the game!
