Dark Bestiary

Qd

Released
Jul 12, 2020
Platforms
WindowsmacOSLinux
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Halloween 2021

    What is the most creepiest and ugliest thing in the world? As for me, these are flies! What could be even more ugly than a fly? Paladin Fly! Ugh... I want to introduce you to a small event in which you will kill a lot of flies and will be rewarded for it. Kill as many flies as po

  2. Developer post

    New Patch! v1.1.1

    Skill System Rework Changelog General Added Vendor tabs Added Arcanist tabs Added some vfx for forging Added "Complete" button for treasure map encounter Added "Ingredients" stash tab Balance Buffs now tick at the start of the caster turn Removed item quality You can equip only o

  3. Developer post

    Chinese localization

    Dark Bestiary is now available in Chinese! Many thanks to the guys at YouHanhua for the work they've done.

  4. Developer post

    New Patch! v1.1.0

    New game mode "Dreams" Dream map is presented in the form of a grid and consists of many encounters, after completing one of them, neighboring ones are unlocked, and the previous ones become inactive. In dreams, you will meet both groups of monsters and wandering merchants or alt

  5. Developer post

    New Patch! v1.0.8

    Skills Overdrive duration increased for mechanical units and reduced for caster Relics Upper World Pipe adrenaline/swiftness bonus changed to freecasting (Your next skill will not consume action points) UI Added rage filter to skill vendor UI Units Removed level cap (was 200) Mas

  6. Developer post

    New Patch! v1.0.7

    Skills Shadow Bolt added to sorcerer skill set New skill Companion: Owlbear New skill Consume Corpses Skill sets Hunter x6 bonus reworked Items Magic weapon attack rework Forging bonus slightly reduced Ingredients cost reduced Fixed Possible fix for potion bag and AI stuck Not mu

  7. Developer post

    New Patch! v1.0.6

    UI Added "Return to Town" button Added 4 stash tabs Changed default hotkey for attributes Dismantle by quality buttons Scenarios Added Training Grounds scenario Items Jewel of the Overlord no longer available Enchantment scrolls now can be bought at black market Axe-rifle slightl

  8. Developer post

    New Patch! v1.0.5

    QoL Now you can rename your character in character selection screen Key bindings Stash size increased from 192 to 384 UI Added Potion Bag Items Added leadership gems Added legendary gems (Ruby, Emerald etc) Jewels of Might/Defence cannot be obtained anymore Removed regular gem re

  9. Developer post

    New Patch! v1.0.4

    Skill Sets Paladin - bonus changed from might/con to might/healing power Engineer - added x6 bonus, changed bonuses from 5/10 to 4/8/16 Attributes Constitution health bonus increased from 10 to 15 Leadership health bonus changed from 2% to 1% Dodge now have cap: 80% Skills Chain

  10. Developer post

    New Patch! v1.0.3

    Talents Deadly Reach damage increased from 3% to 4% and now increases magic damage too Hawk Eye now increases range of spells and ranged weapon Vampirism now generates overheal Overheal shield duration reduced to 1 turn Barrier duration reduced to 2 turns Masteries Weapon masteri

  11. Developer post

    New Patch! v1.0.2

    Attributes Attribute: "Leadership" - increases minion health and damage Scenarios Patrol missions now scale above level 20 Talents "Cull the Weak" now increases damage against slowed or rooted targets "Colossus Strength" damage bonus increased from 0.006 to 0.008 for each point o

  12. Developer post

    New Patch! v1.0.1

    Fixed Buffs tick on dead units Skill acquired by leveling-up not appearing as bought at arcanist Truncated text in books Pressing "F1" while in town displays a walking route Skill can be removed from action bar while outside of town Dismantling armor or two-handed weapon gives mo

  13. Developer post

    End of Early Access

    Almost a year has passed since the launch of Early Access, and today the game has everything that I originally wanted, but the development does not stop, I will continue to support the game, improving it and adding a new content. As some of you know, I had to find a job, so there

  14. Developer post

    New Patch! v1.0.0

    Changelog Tower of Ascension scenario New Gems New Legendaries New Skills New Transmutation Recipes Balance changes Known bugs fixed

  15. Developer post

    Tower of Ascension available on "test" branch.

    First playable version of Tower of Ascension available on test branch. How to activate test branch: 1. In your Steam library, right-click the game, choose Properties 2. Click the "Betas" tab, choose the beta entry from the drop-down list. 3. Steam will now start to update your ga

  16. Developer post

    New endgame mode (WIP)

    Hey everyone, finally I have something to share with you. Currently i'm working on a new end-game mode called "Tower of Ascension" (name may be changed in future), in this mode monsters are getting stronger with every floor and every 5th floor you will face a guardian of the towe

  17. Developer post

    Further development

    Hi everyone! Unfortunately I can't continue developing Dark Bestiary at full time, I've found a job and now I have 1-2 free hours every day :( I will still continue development but it will be more chaotic and unregular than before. Here is small recap of recent month: - Scrolls o

  18. Developer post

    New Patch! v0.6.2

    New Option that allows you to control your summons Armor skins Legendary items Skills Rage resource Summoning Mastery Skills Flashbang - blind duration reduced from 3 to 2 turns Smoke Bomb - duration reduced from 3 to 2, cooldown reduced from 10 to 6, AOE increased from 1 to 2 Sh

  19. Developer post

    New Patch! v0.6.1

    New Eatery Weapon Swap Legendary Item Global Dual Wield off-hand weapon now have 1 turn cooldown Items Lightbringer not have a 30% chance to release a holy nova but its damage increased by 100% Tentacle Rod now summons tentacles around target Skills Bomb renamed to Flashbang. Now

  20. Developer post

    New Patch! v0.6.0

    Hi everyone, glad to present you first Dark Bestiary major update. This patch introduces: relics, alchemy, masteries, story, attribute rework, monster modifiers, new level cap, new nightmare levels, new item sets and many more. Relics Relics are special items that becomes stronge