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New Patch! v1.1.1

Skill System Rework

Changelog

General

  • Added Vendor tabs
  • Added Arcanist tabs
  • Added some vfx for forging
  • Added "Complete" button for treasure map encounter
  • Added "Ingredients" stash tab

Balance

  • Buffs now tick at the start of the caster turn
  • Removed item quality
  • You can equip only one vision item
  • Damage is increased by 10% while at maximum rage
  • Condensation talent damage increased
  • Dodge and Block agains magic attacks have 50% effectiveness
  • Constitution bonus on items increased
  • Monster health increased
  • Weapon rarity now have effect on it's damage
  • Sphere of Ascension can be used only on epic and legendary items
  • Potion of Invisibility duration reduced from 3 to 2 turns

Skills

  • Deep Freeze now cannot be casted on self (may be rolled back later, as soon as I find workaround for this)
  • Mind Control removed from hunter skill set
  • Fiery Trail now increases movement speed
  • Forked Lightning damage increased
  • New Skill: Summon Treant
  • New Skill: Storm, Fire and Ice
  • New Skill: Primordial Might
  • New Skill: Blazing Spark
  • New Skill: Elemental Shock
  • New Skill: Seal of the Elements
  • New Skill: Animate Weapon

Fixes

  • Drag from equipment into forging slot
  • Lose health with weapon swap
  • After leaving mission and starting new one, player cannot move