Last Stonelord

Morganti Livio

Released
Sep 27, 2017
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Game Status

    Hi Guys, I apologize for the long silence, but last year was really intense, I start to work at a big game studios locate on Manchester (CloudImperiumGames) , most of the last year is passed making art test, english test, Visa procedure, and relocating from Italy to England, find

  2. Developer post

    Actual status 14-09-2023

    Hi guys, It is with regret that I announce that given Unity3D's new policies of adding a tax on each copy of the game installed and the fact that they have focused more on the sale of services than on the development of the engine, which has been in a sorry state for years now ,

  3. Developer post

    Switch to Unreal 5

    Hi guys, Sorry for the late news, but until now was really a dire time, actually im completelly broke and i need to spend most of my time on making 3d models to sell for make some cash! The Big news i can give you for now is the switch from unity3d to Unreal engine 5! Why this sw

  4. Developer post

    Beta Status 30-03-22

    Hi guys, First sorry for the long silence, the last 8 months was awfull , jobs loses and learning new 3d software really have worn me out. My motivation really fall bad but finally i brace myself and back to working at full speed. Here the actual beta status! I added the new pet/

  5. Developer post

    New interface and destructible objects

    Hi guys, its almost ready, actually i onlu need to make graphics update , story and testing the new building system, for the next News i hope to release the update (even if its a total remake :D )! With the new random dungeons making (exept for the first one) , now decoration ite

  6. Developer post

    UI and Beta Updates

    Hi guys, The code rewriting of the game is almost done now, i start to working on UI improvment for integrating the new systems, and i cant wait for show you the last features that allow me to introduce magic, enchanting, summoning and village managment the CARD system!! At start

  7. Developer post

    Beta Status and Combat

    Hi guys, i want to share some change on dialogues, combat and a new shader for dungeons effect! My objective for combat is to make something without mob that charge head on, but with some variety on behaviors, for now is raw but some change from the alpha is visible! On this vide

  8. Developer post

    Water System Update

    Hi guys, i just finish to rewrite my water system with some nice updates, with physics and wave generators integrated whit my water shader, for making boat, raft and other thing floating nicelly! Obviosly eve my old shark model like him here the video preview, and for last a fast

  9. Developer post

    Random World Generation and Beta Status

    Hi guys, Last week i finished a new housing system for a better roof and walls management (see trough ecc) , now you can freely create a whole house, castle , village piece for piece as you like , like fance walls on the old system, im looking forward to see your creations in fut

  10. Developer post

    Cloth and Equip system update

    I just finish to made the equip graphic conversion and i add a little magic bonus on clothes! There is some little cloth penetration but really look cool now!

  11. Developer post

    Last Stonelord actual beta status

    Hi guys, Apologies for the lack of news, by third part jobs and various problems i can start back full time working on this project only this month, now i focus my fulltime for finalize and release the beta update, for starting i want show you all how actually run the game and th

  12. Developer post

    Anime Avatar Making

    Hi guys, Here is how look the Avatar making with the anime models, now i have to take a definitive way , one for simply bugfix the actual build on steam, and close it using the old graphics, or a second with the new art/camera styles. What do you thinks?

  13. Developer post

    Possible new artstyle

    Finally after years of research, i develope an anime shader that fullfill my wish , my will is to use it for all the npc and player characters for the game , this way i can move 2/3 of my time work on models making from texturing to animation and cinematic for the story (no need

  14. Developer post

    New Render Engine

    Hi guys, i just finish to convert all the game shaders for the new unity universal render pipeline, that give a huge boost on fps count and general performance at the cost of loosing (temporary) some features like ambient occlusion and global illumination, now the next step is to

  15. Developer post

    Game Rewriting Progress

    Hi guys, the game rewriting go smoothing now, i start to rewrite the gameplay part for the main character, i put here a video for show you the new ingame camera system in action with the ability to switch from topdown to third person camera . Due to this new camera and the new ci

  16. Developer post

    Enter Beta Stage

    The game re-writing process proceed fast and smooth now , atm is done 80% of the work and i start to rebuild the game itself with all the new systems and database! I did some drastical change to the avatar system , removing the "fat" features for avoid problem with equip adding i

  17. Developer post

    New Static Map system

    I put a new developer video on LastStonelor Channel for show how i change some tech on map generation, now the game is more easy to modify and more light to run, take a look.

  18. Developer post

    Game Status

    Actually i switch to the last Unity engine and i have to rewrite completelly the game and all systems and UI , this take long time as expected plus i have a side job who stole other time. From now the release date is like Dukenukem forever : "When is done!" For sure i dont abband

  19. Developer post

    The game is still alive

    Hi guys, sorry for lack of news on the last months but i i was stuck on some third party jobs. Finally i can start to work on Last Stonelord fulltime again! First thing to say , i migrate all the project to the last Unity Engine available (5.6 first and 2018.2 now) for take advan

  20. Developer post

    Last Stonelord Changes

    First of all guys, sorry for the lack of next, im a little busy with other projects/contest/try to pay bills things! I think to do some big change on the game progression adding a Level system with classes , 100 levels with one new class to pick every 10 levels, 5 class tiers sub