Released
Aug 23, 2016
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Bug Fixes Patch

    Hello all! I've just released the patch mentioned earlier. This should fix the game-breaking bugs caused by exiting areas partway through, as well as fix the issues with runestones and the shrine altar . Hopefully this patch fixes all the major issues, but I'll be keeping my eye

  2. Developer post

    Bug Fixes Patch

    Hello all! I've just released the patch mentioned earlier. This should fix the game-breaking bugs caused by exiting areas partway through, as well as fix the issues with runestones and the shrine altar . Hopefully this patch fixes all the major issues, but I'll be keeping my eye

  3. Developer post

    Bug Fixes Coming Up

    Hey guys. Sorry about the complete silence. As I said in my previous post , I'm very much focused on future games and am not going to be actively working on this one any more for a number of reasons. The biggest of these is that as this was my first game, lots of the code is very

  4. Developer post

    Bug Fixes Coming Up

    Hey guys. Sorry about the complete silence. As I said in my previous post , I'm very much focused on future games and am not going to be actively working on this one any more for a number of reasons. The biggest of these is that as this was my first game, lots of the code is very

  5. Developer post

    Update and Development

    Hello all! First of all, I have noticed a bug where the options menu on the main menu takes players back to the pause menu, causing the ability to skip the entire first portion of the game. A patch is going live now, hopefully this didn't ruin too many experiences. I'm sorry for

  6. Developer post

    Update and Development

    Hello all! First of all, I have noticed a bug where the options menu on the main menu takes players back to the pause menu, causing the ability to skip the entire first portion of the game. A patch is going live now, hopefully this didn't ruin too many experiences. I'm sorry for

  7. Developer post

    Rune Doors Patch

    Just released a patch that will fix some bugs with the rune doors in the shrine. There was a major bug where if you picked up the runes in certain orders, they wouldn't place on the doors properly. This has now been resolved, and runes can be placed properly, regardless of order.

  8. Developer post

    Rune Doors Patch

    Just released a patch that will fix some bugs with the rune doors in the shrine. There was a major bug where if you picked up the runes in certain orders, they wouldn't place on the doors properly. This has now been resolved, and runes can be placed properly, regardless of order.

  9. Developer post

    Desert Update

    Hey everybody! After lots of requests/painful experiences, I am releasing a patch that will make the desert area MUCH less frustrating. The original intent of this game was to make a game that I personally like, and to me, walking for 15 minutes in a straight line through the san

  10. Developer post

    Desert Update

    Hey everybody! After lots of requests/painful experiences, I am releasing a patch that will make the desert area MUCH less frustrating. The original intent of this game was to make a game that I personally like, and to me, walking for 15 minutes in a straight line through the san

  11. Developer post

    Endgame Patch

    Hello all! I'm just about to release a very quick patch that should make the endgame section a bit less wonky. END GAME SPOILER WARNING! Don't read if you want to experience it yourself. When you complete the ritual with the shards, the everything now properly stops moving once y

  12. Developer post

    Endgame Patch

    Hello all! I'm just about to release a very quick patch that should make the endgame section a bit less wonky. END GAME SPOILER WARNING! Don't read if you want to experience it yourself. When you complete the ritual with the shards, the everything now properly stops moving once y

  13. Developer post

    Shard/Rune Bug

    Thanks for all your patience with this slightly wonky launch. I have been made aware of some end-game bugs and have fixed them. There was an issue where sometimes players were unable to place shards on the altar, and another where runes weren't always working with the doors. Thes

  14. Developer post

    Shard/Rune Bug

    Thanks for all your patience with this slightly wonky launch. I have been made aware of some end-game bugs and have fixed them. There was an issue where sometimes players were unable to place shards on the altar, and another where runes weren't always working with the doors. Thes

  15. Developer post

    Runestone bug

    I have become aware of an issue where all of the hidden runestones were spawning in the shrine right away. This is obviously not intended, and a patch is coming out in a few minutes to resolve this. Unfortunately, to anyone who picked them all up, they will still be in your inven

  16. Developer post

    Runestone bug

    I have become aware of an issue where all of the hidden runestones were spawning in the shrine right away. This is obviously not intended, and a patch is coming out in a few minutes to resolve this. Unfortunately, to anyone who picked them all up, they will still be in your inven

  17. Developer post

    Veilia is live!

    Hello everybody! Veilia is now live and available for purchase. As I mentioned earlier, the achievements are not fully working as of yet, some of them seem to unlock just fine, while others don't seem to update in the Steam client. I'll be releasing a patch whenever this is resol

  18. Developer post

    Veilia is live!

    Hello everybody! Veilia is now live and available for purchase. As I mentioned earlier, the achievements are not fully working as of yet, some of them seem to unlock just fine, while others don't seem to update in the Steam client. I'll be releasing a patch whenever this is resol

  19. Developer post

    Veilia Launches Tomorrow!

    Hello all! Veilia is launching tomorrow. It's Gawkfish Studios first ever game on Steam, so this is fairly exciting. There are a few things that should be noted, though. 1. Steam Achievements are fully implemented, but have not been properly tested yet. If you notice that they ar

  20. Developer post

    Veilia Launches Tomorrow!

    Hello all! Veilia is launching tomorrow. It's Gawkfish Studios first ever game on Steam, so this is fairly exciting. There are a few things that should be noted, though. 1. Steam Achievements are fully implemented, but have not been properly tested yet. If you notice that they ar