Popup Dungeon

Triple.B.Titles · Balor Games

Released
Aug 12, 2020
Platforms
Windows
Last updated
Wishlist on SteamAdd it on the Steam store page. Opens in a new tab.

Updates & announcements

20 posts
  1. Developer post

    Patch 1.04

    Here's what's new in Popup Dungeon's 1.04 patch! New logic available for abilities. Summon Character Action: Like the Summon Action, but it uses Character Data instead of Enemy Data for its summons. Transform Into Character Action: Like the Transform Action, but it uses Character

  2. Developer post

    New Patch!

    It's been a while, but a new patch for Popup is now live! It features quality of life improvements, new modifications for game development, and tons of fixes. Here's the patch notes: Workshop Search Improvements Added “Liked” query type which allows searching through all content

  3. Developer post

    Thousands of Playable Characters!

    Since Popup Dungeon's release last year, users have shared over 64,000 items on the workshop , which you can download and use in your own adventures through the in-game interface. There's over 1,000 playable characters spanning every genre, thousands of enemies and pieces of equi

  4. Developer post

    Here Comes Krampus

    Gruß vom Krampus! Krampus is coming to town to make sure that all the little cardboys and girls are properly laden by a holiday lump of coal. And if you happen to have made the naughty list this year, he'll sack you away to somewhere hot and unpleasant... and we're not talkin' Fl

  5. Developer post

    Popup Dungeon Update: 1.011 - Hats!

    Content New system: Characters can now define a cosmetic Hat to wear. Added several hats to choose from. As well as one Kickstarter backer-exclusive hat. (We will be sending out DLC keys to unlock it.) Added Kickstarter backer-exclusive charms. (We will be sending out DLC keys to

  6. Developer post

    Popup Dungeon - Dev Stream

    Popup Dungeon has recently released a free Halloween expansion with a new campaign, characters, enemies, equipment, and music by rad 80s rock band, Thor! Join the developer, Enrique, as he trick-or-treats through the neighborhood using an old-school, Might-and-Magic-style navigat

  7. Developer post

    Popup Dungeon’s Update 1.01: Halloween!

    Greetings, Popup Adventurers! It is time for Popup Dungeon’s Free Halloween Expansion! Content New Halloween themed campaign. New Halloween themed characters, enemies, equipment, and media. New unique charm rewarded for completing Halloween campaign. Game Creation Added advanced

  8. Developer post

    Popup Dungeon’s Free Halloween Expansion!!

    Greetings, Popup Adventurers! It is time for Popup Dungeon’s Free Halloween Expansion! You find yourself on the far end of your neighborhood on a cursed night in which trick-or-treaters’ costumes have become reality. You must find your way home and discover the source of the evil

  9. Developer post

    Popup Dungeon Update 1.005

    Game Creation Adjust Party Members Modification: Can now target by party slot. Random Node: Fixed bug with no repeat logic. Added additional settings for no repeat logic. Node text should no longer be able to spill outside of the description area on the game table. Added Comment

  10. Developer post

    Popup Dungeon in the Game Development World Championship!

    Hail, Popup Adventurers! We are very excited to announce that Popup Dungeon has been picked to participate at Game Development World Championship Weekly Vote! To vote for the game, just go on GDWC’s website ( and vote for Popup Dungeon. No registration needed, just click vote and

  11. Developer post

    Introducing the Popup Dungeon Game Jam!

    Greetings, Adventurers! Welcome to the Popup Dungeon Game Jam! To enter your team, please fill out this form below. You may begin the creation of your game right away! This event is thanks to community members Edrobot and rabbit of indifference! If you do not know what a Game Jam

  12. Developer post

    Popup Dungeon Update 1.0043

    Balance Tweaked balance of Aim vs Cover and Focus vs Reflexes to curb chances of a target becoming nearly invulnerable. The stats no longer completely cancel each other out, instead the proportion of the two determines the result. Increased cost of hostile transformations to be i

  13. Developer post

    Popup Dungeon Update: 1.0042

    Features Show Image node subtitles can now use parsed text. Added equipment rank punish type to punishment node. Added prop destruction event trigger for event dialogue graphs. Balance Changes Armor penetration reworked to allow a percentage of an action’s power through the targe

  14. Developer post

    Popup Dungeon Update 1.0041

    Balance Party’s starting equipment rank is now based on Charm Necklace level. Emerald = Uncommon, Sapphire = Rare, Alexandrite = Epic, Diamond = Legendary Critical Chance and Evasion multipliers now have diminishing returns for values over 100% Extremely high values are the most

  15. Developer post

    Popup Dungeon Update 1.0032

    Features Added Save Profiles Up to 50 profiles Each profile has its own User Generated Content folder Can set login and logout passwords per profile via security questions Can switch profiles via the Options Menu in the new Profiles tab Can switch profiles during a run or from ma

  16. Developer post

    Popup Dungeon Update 1.0021

    Features Added Ability Inspection feature. Right click on an ability card to be able to get information about all its individual components. Characters uploaded to the workshop which have custom audio clips assigned to the Select or Start cues will now have the first set audio cl

  17. Developer post

    Calling All Popup Adventurers, Vote for the Features You Want!

    Hail, Popup Adventurers! We are currently looking at a list of features we would want to add to the game in the future. As we mentioned from our earlier posts, we have a quest for you! You can cast your vote for the features you want to see the next time you go for an adventure t

  18. Developer post

    The Future of Popup Dungeon

    Hail, Popup Adventurers! The support and community feedback that we’ve received since our release on August 12th has been amazing! We’re continuing to fix bugs, and improve gameplay and usability. But soon, we’ll be ready to move on to new content. We’ve prepared a list of your s

  19. Developer post

    Popup Dungeon Update 1.0011

    Features Added Automated Backup Save system. Should hopefully protect against potential corruption of save files. Added “Ability Pointer Over Scale” option. Determines the size of ability cards when the mouse is over them. Can be found in the Game tab of the Options Menu under th

  20. Developer post

    Popup Dungeon is OUT NOW!

    The time to celebrate is finally here, Adventurers! After a 7-year development journey, the day has finally come to launch Popup Dungeon, this is a huge moment for us and the community! We also want to give a massive thank you to the backers who have helped us get this far and th