Fallen Angel: Hell Survival

Strongfinger

Released
Jul 6, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Version 1.01.104.3 – Big Bug Squash Update!

    BUG FIXES • Fixed a bug where the Smelters would work first time without Coal. • Stopped certain Triggers, like the Noxious plant gas trigger from getting in the way of objects that the player needs to interact with, for example loot bags. • Fixed an issue that prevented Projecti

  2. Developer post

    Version 1.01.104.2 – Hell-Ova Optimisation Update!

    OPTIMISATION This update focuses mostly on optimisation. • Many scripts have been cleaned up and improved in order to remove many lag spikes and performance slowdowns. • Voxel Building Blocks have also been optimised. • Chunk Loading is also smoother. Overall you should see a sig

  3. Developer post

    Version 1.01.104.1

    TWEAKS & CHANGES Some gameplay balance changes have been made to reduce the player from being over powered early game. • Both Fireballs and the Shadow Sprint now use twice as much Magicka as they used to. • Magicka Wells now have a cool down of 30 seconds, so they can no long

  4. Developer post

    Update Version 1.01.104

    Warning: Workbenches in any current saves will be lost and you will need to craft and place a new one. Apologies for any inconvenience. NEW FEATURES • Added craftable traps: 1. The Iron Jaws of Death: An Iron Double door like trap that slices anything that moves between it 2. Spi

  5. Developer post

    Version 1.01.103

    BUG FIXES & TWEAKS • If the HUD is disabled the Escape key will now enable it. This acts as a failsafe button for players who accidently turn off the HUD using the H key and have not realised what just happened. • Improved the jump animations for the Devils and Pain Demon. •

  6. Developer post

    Version 1.01.102.1

    BUG FIXES & TWEAKS • Fixed a bug that was preventing the player from respawning. • Added extra sticks to the Campfire room in the Tutorial level.

  7. Developer post

    Version 1.01.102

    QUALITY OF LIFE IMPROVEMENTS • Added a New Playable Tutorial Scene that can be chosen from the main menu. • Appropriately renamed the Tutorial button in the in game menu to “Quick Guide”. • Reduced how often Hesicasial complains about being thirsty for blood and starving. • Added

  8. Developer post

    Version 1.01.101.1

    BUG FIX • Fixed the terrain not generating when starting a new game.

  9. Developer post

    Switched Back to the Previous version

    This returns to version of V1.01.101. The one after V1.01.101 was purely for testing if the Steam API is working properly for the added Steam Achievements. Steam Achievements are now integrated! - Unlocks are saved and will appear on your Steam profile. - If you don't see the in-

  10. Developer post

    V1.01.101 - Achievements Test

    This is another version of V1.01.101, which is for testing if the Steam API is working properly for the added Steam Achievements. It saves a log file to the desktop.

  11. Developer post

    Version 1.01.101

    NEW FEATURES • Steam Achievements: Integrated but not fully tested in live environment yet. If you unlock one and it doesn't pop on Steam, let me know via reviews/Discord! Working on it. BUG FIXES & TWEAKS • Fixed a timing issue with the Mouse Movement that often occurred whe

  12. Developer post

    Version 1.01.100 - Not So Small Update

    NEW FEATURES • Added craftable Iron, Titanium and Deathbone Throwing Stars, that can be retrieved after use and can be enchanted. • Added Fence, Wall and Gate Placeables. They can be crafted from Wood, Stone, Stone brick and Iron Ingots for the Iron gates. • Added item Tier level

  13. Developer post

    Version 1.01.004

    BUG FIXES • Fixed a bug that caused objects to get placed outside of the game world if you were not aiming at a surface and aiming off into the distance when activating placement. • Fixed a bug that caused environmental generated objects to disappear when touching a player made o

  14. Developer post

    Version 1.01.003

    NEW FEATURES • Added a warning message at midnight: “Avoid the Tormented Souls... Trying to defeat them is a foolish endeavour.” BUG FIXES & TWEAKS • Fixed a bug caused the Consume Life Stats and Achievements to be wrongly recorded. • Made some adjustments to the procedural g

  15. Developer post

    Version 1.01.002

    NEW FEATURE • Added the ability to sit in player crafted seats. BUG FIXES • Stopped the tutorial window from sticking around when the escape key is pressed. • Fixed a bug that prevented the player from dropping items manually. QUALITY FOF LIFE IMPROVEMENTS • Reduced the mouse sen

  16. Developer post

    Version 1.01.001

    BUG FIXES AND TWEAKS • Fixed an issue causing the AI to continue attacking the player after they die. • Fixed a bug that caused the player camera to return to standing position up before they respawn. • Improved the animations and deformation on Hesicasial’s first person characte

  17. Developer post

    Version 1.01

    • Added gameplay difficulty levels that can be selected from the Start Menu and are applied to the created world permanently. Wimpy Imp - Easy Weapons and Tools are extremely more effective, especially primitive tools. When you die you keep your entire inventory when you respawn.

  18. Developer post

    Full Release v1.0

    WARNING: With the improvement of Plasma Fruit Harvesting and the introduction of Enchantable gear, there have been major saved data changes on all Armour, Tools, Weapons and Plasma Fruit Plants. This will unfortunately break your current game saves preventing a lot of saved objec

  19. Developer post

    Update v1.07.4

    • Added the ability to call tamed companions to the player’s location. The Default Key to do this is . • Tweaked and Improved Enemy ranged combat. • Removed the ability to reassign the Escape key, because this can have game breaking consequences to menu. • Fixed a physics bug on

  20. Developer post

    Update v1.07.4

    • Added the ability to call tamed companions to the player’s location. The Default Key to do this is . • Tweaked and Improved Enemy ranged combat. • Removed the ability to reassign the Escape key, because this can have game breaking consequences to menu. • Fixed a physics bug on