BUG FIXES
• Fixed a bug where the Smelters would work first time without Coal.
• Stopped certain Triggers, like the Noxious plant gas trigger from getting in the way of objects that the player needs to interact with, for example loot bags.
• Fixed an issue that prevented Projectiles, like Fireballs and Throwing Stars from damaging Noxious Plants.
• Fixed an issue where enemy buildings would have missing parts when they exist on a chunk boarder.
• Fixed an obstacle detection issue on NPC’s.
• Introduced a workaround to prevent NPC’s from clipping through walls, due to Unity’s buggy Character Controller physics.
OPTIMISATION
• Fixed a timing issue that caused unnecessary distant chunks to re-create themselves and partially load. This will boost performance even more.
• Optimised Damage Collider layer detection to help boost performance.