TWEAKS & CHANGES
Some gameplay balance changes have been made to reduce the player from being over powered early game.
• Both Fireballs and the Shadow Sprint now use twice as much Magicka as they used to.
• Magicka Wells now have a cool down of 30 seconds, so they can no longer be spammed.
• Removed the feature that pauses the game and warns of high loading times, for now. Note that if heavy lag creeps in during a Chunk Loading, you can pause the game and it will continue to load the current chunk and it will do so faster.
• Increased the speed at which objects are updated after they are loaded into a chunk. This is to help prevent the player from clipping through objects before their physics are ready.
BUG FIXES
• Fixed an issue where it was possible to spawn 2 blocks instead of 1 upon one single block colliding and breaking against another object.
• Fixed an issue with the She Devil that was causing the See Aura spell to malfunction when she was around.