Veriscape

GAMINATE

Released
Oct 20, 2023
Platforms
Last updated
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Updates & announcements

9 posts
  1. Developer post

    Veriscape gameplay livestream

    Veriscape Livestream: Dive into the Rhythmic Adventure! 🎵 Join us as we delve into the world of Veriscape — a unique 2D sidescroller that perfectly marries the exhilarating freedom of platforming with the pulsating beats of rhythm-based gameplay. Think of it as Mario's daring ad

  2. Developer post

    Major updates before Steam Next Fest

    - Fixed a bug when selecting the same stage twice - Rebalanced Crimson Woods - Fixed a bug when hitting esc with menus animating. Had to rethink how the menu animation is controlled - Fixed Golden Abyss platform that was too low on the screen - Increased the Golden Abyss top grid

  3. Developer post

    Major updates

    - Fixed end stage bosses positions with the new pacing updates - Fixed weird tile destruction with the new pacing updates - Fixed Zirruub Village's death region position at the bottom - Fixed a MoveToTarget script bug - Fixed a jump in the InfiniteParallax script when the portal

  4. Developer post

    New tutorial stage

    - Added tutorial scene - Added a tutorial handler script for logic handling - Updated the game flow logic to account for a tutorial - Added new materials, music, and scripts for the tutorial - Added new intro - Updated the players' death explosion sound - Updated the players' ani

  5. Developer post

    Balancing/Pacing changes

    - Made the default volume to be the max possible - Reduced the difficulty a bit - Reworked the crimson woods beginning - Fixed villain death audio on stage looping - Reduced the Players' box collider width so it's closer to the ground check width - Fixed a floating point comparis

  6. Developer post

    New player death

    Small bug fixing, new player death - Slowed the Player punch just a tiny bit - Fixed a bug where the Player could not finish the stage - Updated Player death animation - Fixed a bug stage selecting the same stage again - Fixed a bug when the death region wouldn't show up

  7. Developer post

    Bug fixing

    End of stage boss fixes - Added a cool effect for the boss death - Fixed a bug not allowing the boss to get killed in some situations - Tweaked the boss shader

  8. Developer post

    Updating main character

    Base Game/Demo - Added the villain to the end of the Stages - Added the villain, and main player icons to the level progress bar - Fixed the main character animations - Fixed the player animation state machine - Fixed weird logic with jumping/landing on the PlayerController - Rem

  9. Developer post

    New Character, New Stage

    Base Game - Updated all stages to use the new character - Updated all stages to use the tiles disintegration effect - Updated new character animation clips - Updated initial portal character spawn height Demo - Added The Golden Abyss to the demo app