- Fixed end stage bosses positions with the new pacing
updates
- Fixed weird tile destruction with the new pacing
updates
- Fixed Zirruub Village's death region position at the
bottom
- Fixed a MoveToTarget script bug
- Fixed a jump in the InfiniteParallax script when the
portal with the player opens. Still moves now but it is
smoother, can't be totally fixed
- Fixed not being able to go to stage select after
beating the tutorial
- Fixed parallax moving on unpause when it shouldn't
- Fixed a bug where the death region overlay wouldn't
show up if the game is paused when the portal is opened
- Fixed loud sound closing Stage Select
- Fixed Frostfall Summit tile painting
- Updated the game fonts, and their materials
- Updated menu title image
- Added a dust effect from the player's quicksand
sinking
- Added logic to prevent pausing in some situations
- Added new main menu music
- Added new start game SFX
- Added all the new images for the new updated menu screens
- Added animations to several menus
- Added new tiles for the stages
- Added a translucent white image in front of the
backgrounds of each stage to give more contrast with the
new tiles
- Rebalanced Neo Eclipse, and Frostfall Summit
- Improved Sandstorm Serenade performance
- Optimized some parts of the game
- Updated all fonts, and materials to reflect the mockups
- News and updates
- Veriscape
- Major updates