Developer postOriginal post (opens in a new tab)

Major updates before Steam Next Fest

- Fixed a bug when selecting the same stage twice
- Rebalanced Crimson Woods
- Fixed a bug when hitting esc with menus animating.
Had to rethink how the menu animation is controlled
- Fixed Golden Abyss platform that was too low on
the screen
- Increased the Golden Abyss top grid tiles Y offset
a bit
- Rebalanced the Golden Abyss stage
- Increased the water layer speed in the Zirruub
Village stage
- Changed the song text to music in the options
- Made animation when switching options in the main
menu
- Added out of bounds arrow to indicate the player
location when he is out of the screen at the top
- Added close button to options
- Changed the out of bounds arrow to be vertical
pointing up
- Updated Zirruub Village tiles
- Increased the font size of the next stage text
after beating a stage
- Added glow to main menu options, and made the
underline bar smaller
- Fixed Crimson Forest first jump being too high
- Fixed PlayerController problems
- Fixed a bug that allowed the game to be pause when
it shouldn't
- Added a new ending
- Rebalanced Neo Eclipse
- Rebalanced the player jumping
- Added difficulty levels