Under Dead 1.0.1
Fixes Fixed new class achievements not unlocking upon victory Fixed an issue where the player could get stuck in walls when pushed by certain props or while using some movement abilities

Fixes Fixed new class achievements not unlocking upon victory Fixed an issue where the player could get stuck in walls when pushed by certain props or while using some movement abilities

New Content New Progression System 2 New Maps 9 New Items 9 New Abilities 9 New Weapons 5 New Classes 2 New Enemies 8 New Achievements New Progression System Items are no longer unlocked by achievements All items, abilities, and weapons are now unlocked by default Classes, maps,

Player Attack, reload, and ability speed are no longer exponential, and are now uncapped Leveling up is now +40% harder, but attack speed and reload increase by 40% instead of 25% each level Now if the player only has 1 secondary weapon, it will get a 25% attack speed and reload

Enemies: Increased zombie spawning in general, but especially at night Zombie spider now can only spawn a maximum of 2 spider eggs Reduced the quantity of zombie groups by 2 Decreased the damage of all zombies by 10, except for the ones listed below: Zombie hand: damage 1 → 5 Spi

Enemies: Added 1 new zombie type Reduced zombie quantity at the start of a run Reduced chance of zombie fire spawning Zombie groups now spawn faster, but fewer can spawn at once Zombie police now only shoots a maximum of 3 bullets Zombie skeleton now has less HP but spawns many m

This update focuses on making the game more challenging and less linear Enemies are more of a threat, and items have a much more significant impact Also, now when you level up, you can actually feel an increase in power Enemy generation: Complete reworked enemy spawning: many mor

Changes: Improved enemy blood and body parts generation Different enemies now have different types of blood Zombie Skeleton now drops bones instead of blood Improved enemy knockback: enemies now slide when pushed instead of just moving that that position Items now have an overlin

Added: Controls Window: A window displaying the game controls will appear the first time you play the game Fixes: Adjusted crow sounds Fixed shotgun being too loud Fixed sniper starting with an extra weapon on Hazard 1 Fixed the player not being able to move if they heal and die

Added: Hazard mode: A more challenging game mode 1 new gun Changes: Returning to the class menu will automatically select the last class played The progress of the night will be shown Event Flags will no longer be displayed during the night Crates now display event flags Balance

Added: 31 new items 8 new guns 3 new abilities 41 new achievements 5 new classes 6 new rare zombies types Game options ( new ways of customizing and playing the game ) New stats: max damage dealt, max DPS, total damage dealt Infinite scroll for the classes menu A number below the