Developer postOriginal post (opens in a new tab)

Under Dead Update 0.7

Added:

  • Hazard mode: A more challenging game mode
  • 1 new gun

Changes:

  • Returning to the class menu will automatically select the last class played
  • The progress of the night will be shown
  • Event Flags will no longer be displayed during the night
  • Crates now display event flags

Balance Changes:

  • Small Pistol: Quality 1 → 2
  • AK: 7 → 17 Dmg | 25 → 35 Attack CD
  • Shotgun: 9 → 13 Pellets
  • Automatic Rifle: 4 → 5 Dmg
  • Coin Roll: -10% Speed → Removed effect
  • Suit: +10 → +5 Attack CD
  • Removed enemy dmg scaling
  • Zombie scientist can no longer spawn in the early days
  • Enemies have a rare chance of spawning in pairs
  • Survivor will regenerate HP slowly to increase their survivability
  • Zombie meat: 90 → 120 Max HP

Bug Fixes:

  • Fixed guns shooting instantly after deployment
  • Fixed incorrect stats for enemies in the bestiary
  • Adjusted the position of the kills in the bestiary
  • Adjusted zombie swat arm position
  • Fixed Shop Skipper achievement getting activated when returning to menu