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Under Dead 0.9: Gameplay Update

This update focuses on making the game more challenging and less linear
Enemies are more of a threat, and items have a much more significant impact
Also, now when you level up, you can actually feel an increase in power

Enemy generation:

  • Complete reworked enemy spawning: many more enemies will spawn, and the generation is much less linear while still being fair
  • More enemies will spawn when returning from the shop, and they can be any enemy now, not just the basic zombie
  • Rare enemies are now more rare

Survivors:

  • Survivors will now follow you if you get close to them; when night comes, they will automatically go to the platform
  • Survivors can no longer spawn too early in the day or too late
  • Survivors no longer spawn on day 10, now, they spawn from day 1-9
  • One more survivor will spawn in every game, increasing from 5 to 6
  • The survivor help message now cannot go out of the camera, so you know when a survivor has appeared

Leveling up:

  • Leveling up no longer gives crit chance or luck, now, it gives attack speed and reload speed every 5 levels
  • Made leveling up easier, but combos give less XP
  • Made leveling up more satisfying

General:

  • Bullets will now pierce an enemy if it has 0 hp. For example, if you shoot an enemy with a shotgun, only the bullets that kill the enemy will be destroyed; the others will keep going and hit other enemies
  • Damage numbers now only show one decimal
  • Increased zombie delivery hp, now it can survive one sniper shot

Weapons:

  • Reworked Dual Weapon Handling: If you have two secondary weapons, they will fire in coordination instead of simultaneously
  • Balanced crossbows and slingshots to shoot more slowly the more bullets they fire
  • Reduced sniper rifle attack speed

Items:

  • Reworked many items to be more impactful
  • Now, all food items give hp or heal
  • Reduced the chance of medical items to spawn
  • Made red items rarer

Bug fixes:

  • Fixed survivors having the same depth on the platform
  • Fixed the level-up message not being centered
  • Fixed diary item not giving luck