Deep Blue Fantasy

Gravity Garden

Released
Jun 18, 2023
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    0.12.1 Weekly Update 12 - Lucky Lottery

    The adventurer's guild bar has installed a lottery machine, giving you a chance to make a fortune. With just one ticket, luck is in your hands. Come and try your luck! New Stuff Added new gameplay to the lottery machine Changes Optimized the game homepage Improved the "skip" butt

  2. Developer post

    0.11.2 Patch Notes

    Fixed display issues in the newly added random events. Bug Fixes Fixed the issue of crew members overflowing from the display box Fixed the issue of the second dice success not being displayed in the "Treasure-swallowing Conch" event

  3. Developer post

    0.11.1 Weekly Update 11 - Meet by Chance II

    In this week's update, we have added gameplay with random events. This is a fairly big system, and we will continue to add new events to it. Currently, the game features three unique events. Can you encounter them all? New Stuff Added a kind of random event of Treasure-swallowing

  4. Developer post
  5. Developer post

    0.10.2 Weekly Update 10 - Meet by Chance

    In this week's update, we have added gameplay with random events. This is a fairly big system, and we will continue to add new events to it. Currently, the game features three unique events. Can you encounter them all? New Stuff Added a gameplay with random events Added a kind of

  6. Developer post

    Now available in the Steam Strategy Festival!

    "Deep Blue Fantasy" has now joined the Steam Strategy Festival, and there is a 30% discount during the event. If you are interested in our game, you can get it during the event. If you like it, please share it with your good friends! Thank you for your support and we hope you hav

  7. Developer post

    0.9.3 Patch Notes

    Bug Fixes Fixed the issue of the mouse pointer not displaying as a hand when it is clickable

  8. Developer post

    0.9.1 Weekly Update 9 - Dice Exploration

    Upgraded the exploration gameplay, everyone joins in, with multiple choices to make the game more interesting and exciting. New Stuff Upgraded the exploration gameplay Added the rewards obtained during exploration Added a theatrical performance to showcase the process of finding

  9. Developer post

    0.8.1 Weekly Update 8 - Mini-map

    In maritime navigation, we have replaced the original sonar system with a mini-map approach. New Stuff Added a display of a mini-map for maritime navigation Added icons for key landmarks to be displayed on the mini-map Changes Removed the sonar system Modified the tutorial flow r

  10. Developer post

    0.7.1 Weekly Update 7 - Barbecue Commission

    New combat-related commission tasks have been added. Friends who enjoy battle can now accept this commission. New Stuff Added a combat-related mission "Barbecued Tentacles" Added characters required for the "Barbecued Tentacles" commission Changes Optimized lighting in the sea ar

  11. Developer post

    0.6.1 Weekly Update 6 - Performance Time

    We have incorporated theatrical performances to all the tasks to make the whole story more lively. Additionally, we have also introduced a new method of controlling submarine movement by holding down the mouse. New Stuff Added theatrical performances for the game's opening Added

  12. Developer post

    0.5.1 Weekly Update 5 - Dee......eeep Sea

    This week, we have made a series of optimizations for the game presentation, primarily by introducing a lighting system. We have replaced the previous single overall lighting with a multi-level light source, making the game look more like it is in the endless depths of the sea. N

  13. Developer post

    0.4.1 Weekly Update 4 - Hot-Tempered Leafkin

    This week, a new playable race is introduced - the Leafkin. The Leaffolk captains are brave and skillful warriors, while their submarines boast formidable firepower. We hope everyone enjoys it. Thank you for your support! New Stuff Introduced the Hot-Tempered Leafkin captains Add

  14. Developer post

    0.3.1 Weekly Update 3 - You Reap What You Sow

    We continue to optimize the task system by modifying the display and rewards of the commissions, and have also added a combat retreat feature. New Stuff Added a retreat feature during combats Changes Modified the pre-combat retreat method to be consistent with in-combat retreat I

  15. Developer post

    0.2.1 Weekly Update 2 - Meticulous

    This week, our main focus was on optimizing the display on the interface. Specifically, we provided explanations for proprietary terms related to combat. Additionally, we separated the task and sonar systems to better utilize their respective functionalities. We also made some ad

  16. Developer post

    0.1.1 Weekly Update 1 - Adventure Difficulty Optimization

    Hello adventurers, our team has been working hard to address issues and feedback from the community. We have also re-examined the difficulty issue raised by some players. As we have been immersed in the development process for a long time and are very familiar with the game ourse

  17. Developer post

    0.0.4 Patch Notes

    Bug Fixes Fixed the issue of data abnormalities for users in certain regions This problem can cause the base speed value of the submarine, which is 2.0, to be presented as 20. It can also cause the speed value in overloaded situations to be multiplied by 0.5 and presented as mult

  18. Developer post

    0.0.3 Patch Notes

    Bug Fixes Fixed the issue where the submarine still moves in some paused situations Fixed the problem where using an item in the bar would result in an error Fixed the issue of distorted mouse cursor image in Windows environment Thank you to players ForestGrump and FeuerTeufelz f

  19. Developer post

    0.0.2 Patch Notes

    It has been two days since the release of the EA. We have received some feedback and suggestions. Thank you for your support. Currently, there are some issues that need to be fixed. Bug Fixes Submarine movements are not entirely controlled at high speeds Calculation error in the

  20. Developer post

    Deep Blue Fantasy Early Access is here!

    Adventurers, are you ready? The Early Access is officially released today! Let's pack our bags and embark on a journey to the endless sea, and start the "Deep Blue Fantasy"! First release discount of 30% off, valid for one week only. The EA includes: Complete story and game progr