Native Hunter

A.P.S

Released
Dec 21, 2025
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Native Hunter — Major Overhaul Nearing Completion

    Hello, Hunters! We are currently finalizing a major overhaul of Native Hunter , with the last adjustments planned for this week. The reason this update has not been released yet is simple: we are focused on the polishing, final adjustments, and testing of all the new systems befo

  2. Developer post

    Native Hunter Development Roadmap

    Native Hunter — Development Roadmap Native Hunter is still in active development and is now entering a new phase of improvements, adjustments, and expansion. The game already has a playable survival foundation, including island exploration, resource gathering, crafting, building,

  3. Developer post

    New update available

    This new version brings a range of general improvements to the game, including bug fixes, HUD adjustments, multiplayer optimizations, and other important overall improvements to the experience. As this build went through many changes during development, including a migration to a

  4. Developer post

    Change Log: Hot Fix

    Fixes: Fixed bug where weight doesn't update when the character acquires weight-related abilities. Corrected minor optimization issues. Fixed collision errors in the landscape. Fixed supply crates in the village not saving. Fixed NPC trader not being fed or medicated after saving

  5. Developer post

    Evolution and Significant Improvements in the Game

    After the initial release of the game, a series of significant updates have been implemented, marking a notable evolution in gameplay and the overall user experience. New gameplay mechanics have been introduced, such as the power system, allowing players to unleash special abilit

  6. Developer post

    Change log: Version 1.1.8

    Fixes: Fixed bug where picking up furnace or campfire duplicates wood resources. Implementations: Added powers to the game. Added God Mode to the "Admin Menu". Added new NPCs to the village. Implemented animations and sounds when NPCs are hungry or sick. Introduced management of

  7. Developer post

    Change Log: Version 1.1.7.2

    Implementations: Added corpse marker when character dies. Added skeleton and crocodile set. Implemented raft movement key mapping. Corrections: Fixed issue with feeders not working. Fixed bug where animals were not reproducing. Resolved issue where animals were not moving after r

  8. Developer post

    Changelog - Version 1.1.5

    Implementations: Added two new domesticable animals: Baby Crocodile and Baby Bear. Introduced a training map with training missions. Added the ability to construct structures on the raft. Corrections: Balanced the effects of snake venom for more fair gameplay. Fixed a bug where c

  9. Developer post

    ChangeLog - Version 1.1.4

    Implementations: Game translation into 6 new languages (Portuguese, Russian, Spanish, Turkish, French, and German). Addition of a health bar for the player's mount. Introduction of the game's first achievement: "FrogMan." Ability to collect furniture. Mouse sensitivity settings a

  10. Developer post

    ChangeLog - Version 1.1.3

    Implementations: Introduced a new island featuring a hostile village. Replaced the models of the following items: Huge Club, Stone Pickaxe, Stone hatchet, Torch, and Stone shovel. Added the SteamID viewing window in the Admin Panel. Implemented the character spawn function within

  11. Developer post

    Hotfix - Versão 1.1.2a

    Bug Fixes: Fixed the issue where the ocean was not visible on the map. Corrected the bug causing barrels to respawn in 5 seconds. Resolved the problem where the buffalo's attack would hit wolves even at a distance. Fixed the issue where cows would not move after being tamed. Corr

  12. Developer post

    Changelog - Version 1.1.2

    Bug Fixes: Fixed a game performance issue that gradually compromised performance over time in each save. Resolved a bug where cave enemies spawned inside rocks. Addressed the issue where prisoners couldn't pass over beams. Solved the bug that prevented the character from taking f

  13. Developer post

    Update 1.1.1 - Early Access

    Implementations and Balancing: Reduced the quantity of branches generated by trees. Doubled the acquisition radius of land with the totem. Loot is now accessed on native bodies. Altered the character attribute descriptions. Increased the speed of descent and ascent in water. Adde

  14. Developer post

    Update 1.1.0 - Early Access

    Implementations and Balancing: Added the ability to construct floating foundations for ocean bases. Added a text box to facilitate item search within the crafting system. Introduced a password function for multiplayer rooms, enhancing security. Made changes to the HUD and multipl

  15. Developer post

    Update 1.0.9 - Early Access

    Implementations: Added peaceful village for item trading. Added hostile village for combat and resource acquisition. Added prisoners who can become allies. Added invasion of indigenous natives in structures. Added a new "portico" structure for construction. Island natives now att

  16. Developer post

    Changelog - Version 1.0.7

    Implementations: Added Buffalo mount. Added new item: bone crossbow. Added new item: Buffalo Saddle. Added new item: Leather. Added new item: Water Skin. Reduced damage caused by blizzards. No longer requires materials to light wall and floor torches. Implemented the feature to s

  17. Developer post

    Update 1.0.6 - Early Access

    Wolves and Penguins With the release of update 1.0.6 - Early Access, we introduce two new additions to the fauna of our survival world. Wolves and Penguins can now be tamed, providing players with the opportunity to have loyal companions on their journeys. Wolves not only become

  18. Developer post

    Update 1.0.5 - Early Access

    Bug Fixes: Collisions and alignments of reinforced structures have been corrected. Reinforced doors now have proper snapping. Peppers now generate new peppers after harvesting. Ramps on roofs and walls aligned to foundation start. Raft construction now visible to all players. Tre

  19. Developer post

    Update 1.0.3 - Fix

    Bug Fixes: Fixed the issue causing items stored in the extra slot of the Leather Bag to disappear after loading the game. Fixed the Toggle HUD and Toggle Inventory using the same input, preventing players from toggling the HUD and Inventory independently. Fixed the character fall

  20. Developer post

    Update 1.0.3 - Early Access

    Changelog - Update 1.0.3 - Early Access Fixes: Fixed the issue causing the ancestral spirit to not appear after completing all rituals, ensuring a complete and consistent game experience. Implementations: Now it's possible to bury the bodies of indigenous NPCs, offering a new mec