Bug Fixes:
- Fixed a game performance issue that gradually compromised performance over time in each save.
- Resolved a bug where cave enemies spawned inside rocks.
- Addressed the issue where prisoners couldn't pass over beams.
- Solved the bug that prevented the character from taking fall damage.
- Fixed the bug where barrels became owned when using a totem nearby.
- Resolved the issue where it wasn't possible to eat while mounted.
- Corrected the bug that prevented the addition of water storage and carpets on floating foundations.
- Fixed the problem with roof placement.
Implementations and Optimizations:
- Enhanced the entire ocean system, including wave breaks and fluid simulation, for a more realistic experience.
- Added functions to the admin panel in settings for better game management. Found in: Pause Menu > Settings > Admin Panel.
- Updated some models to more realistic versions.
- Introduced floating loot boxes near seaside villages for new looting opportunities.
- Increased the agility of the raft and added interaction icons for easier navigation.
- Added a variety of commands available when mounting an animal for greater control.
- Added the ability to flip the raft when it's capsized.
- Structure names now appear above mallet actions for clearer identification.
- Changed the structure repair system, now accessed through the mallet interaction menu.
- Introduced invadable boats for new challenges.
- Increased the piston drop rate for better accessibility.
- Raised the life of prisoners, making them more resilient.
This update brings a series of improvements, fixes, and optimizations to enhance the player experience. We appreciate your continued support and hope you enjoy the new additions and adjustments. Keep exploring and surviving!