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Update 1.0.9 - Early Access
Implementations:
- Added peaceful village for item trading.
- Added hostile village for combat and resource acquisition.
- Added prisoners who can become allies.
- Added invasion of indigenous natives in structures.
- Added a new "portico" structure for construction.
- Island natives now attack structures.
- Changed selected hotbar item with mouse scroll.
- Red and Blue Flowers are now only found around the river.
- It's now possible to obtain fiber while cutting down trees.
- Implemented talent tree.
- Now all live animals grant XP.
- Enhanced freezing screen effects during snowstorms.
- Increased the size of wooden enclosures.
- Nighttime duration has been reduced by half.
- Penguins now only spawn in a specific area of the map.
- Changed crosshair when using long-range weapons.
- When a player holds a torch, nearby players will also warm up.
- Added the name of the structure above its durability when focused by the character.
Corrections:
- Map, collectible items, AI, and weather optimizations.
- Resolved issue of AI not moving.
- After getting drunk, the symptoms of being drunk now return after eating vegetables.
- Overhauled mission sequence.
- Altered first-person animation for major animations.
- Fixed excessive character brightness in dark locations.
- Corrected the inability to tame animals.