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Update 1.0.9 - Early Access

Implementations:

  • Added peaceful village for item trading.
  • Added hostile village for combat and resource acquisition.
  • Added prisoners who can become allies.
  • Added invasion of indigenous natives in structures.
  • Added a new "portico" structure for construction.
  • Island natives now attack structures.
  • Changed selected hotbar item with mouse scroll.
  • Red and Blue Flowers are now only found around the river.
  • It's now possible to obtain fiber while cutting down trees.
  • Implemented talent tree.
  • Now all live animals grant XP.
  • Enhanced freezing screen effects during snowstorms.
  • Increased the size of wooden enclosures.
  • Nighttime duration has been reduced by half.
  • Penguins now only spawn in a specific area of the map.
  • Changed crosshair when using long-range weapons.
  • When a player holds a torch, nearby players will also warm up.
  • Added the name of the structure above its durability when focused by the character.

Corrections:

  • Map, collectible items, AI, and weather optimizations.
  • Resolved issue of AI not moving.
  • After getting drunk, the symptoms of being drunk now return after eating vegetables.
  • Overhauled mission sequence.
  • Altered first-person animation for major animations.
  • Fixed excessive character brightness in dark locations.
  • Corrected the inability to tame animals.