Released
Jul 23, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Final Pre-Announcement for Major Update 0.1 "All Falls Down"

    This is the Last Devlog/Post I will be making prior to the release of the first major build of Daybreak since 1 year ago. I want to make this clear, it isn't out yet, and this is to let people know in advance that I am going ahead with releasing this soon. Most of my time from he

  2. Developer post

    Devlog #1 - Re-Revamp Update

    Sup, here's some devnotes for you guys. if you guys don't think I'm working hard, know that I am carrying this game, alone. I have been working nonstop since october to redo the entire game because I can only rely on myself when it comes to this. IMPORTANT NOTES Redid all charact

  3. Developer post

    additional update

    sup it's april fools so for april fools I will announce SCP-1471 will be in the game i wonder if this will be only on april fools days or permanently....hmmm...... ...may be permanently....hmm.... also no sex update. thank you for your time, see ya next update. it's coming out so

  4. Developer post

    Daybreak Update soon?!

    DAYBREAK UPDATE SOON?????!? A FEW WEEKS?!?!?! REBUILT GAME!!???!??!!??!!1 That's right, Update is soon. Daybreak Version 0.0.1 will be ready for playtesting soon. it's a rough rebuild of the game, but it's a update nonetheless, the first one in a year or so. the game has been deb

  5. Developer post

    SCP:Daybreak Redux II Dev Notes 1

    #Daybreak2026 So, Now that it's been announced, I'm going to talk about what's going on behind the scenes. So, currently there's 3 members of the Dev Team, me Included. I have one new programmer, and one assistant to both me and that programmer. These two people are new, but they

  6. Developer post

    SCP:Daybreak will be out of Pre-Alpha in 2026.

    #Daybreak2026! As of Jan 15th, 2026, SCP:Daybreak is going to be officially playable, start-to-finish, this year. If you want to be a developer, specifically if you are interested in Modeling, or Visual Scripting with Blueprint for UE4, please join the discord! We're welcoming an

  7. Developer post

    SCP:Daybreak 'Dawn to Dusk' Major Overhaul Entry #1

    HOWDY! Enough with the cryptic stuff, here's some actual information for you guys! Since the beginning of September, I've been working pretty much exclusively on SCP:Daybreak and a new Daybreak-styled game named DDA. -- almost no members of the dev team have been recently active

  8. Developer post

    further information

    daybreak.remastertext.txt It's not safe out there. Welcome to Site-52.

  9. Developer post

    Please Review! Pl ase R view! p l se r ew!

    Unknown variant detected. Unknown variant detected. Unknown variant detected. Unknown variant detected. Be Aware, be Vigilant! DO NOT CONTINUE IF T HE PATH AHEAD C O RRUPTS DO NOT REPEATEDLY ENTER AREAS/ DOORWAYS , THERE MAY BE A CHANCE OF CORRUPTION! TO Learn More , please revie

  10. Developer post

    S U N S H I N E

    09/02/93 "Every night, I have only one dream." "The Surface of the Sun." Daybreak is entering open development. I will consistently post about updates. I'm looking for anyone experienced in 3D modeling, Texturing, and Music. this is a freelance project only. I'm ready to do this.

  11. Developer post

    Daybreak Discord has been destroyed.

    the daybreak discord server that I was running has had all it's members banned except for the moderators, this has been a massive blow to my motivation. the person who did it has since apologized, however the damage is done. over four years of inviting people and managing the ser

  12. Developer post

    One More Thing.

    Hey there. After all this time, I'll write about what has lead the game to stalling in reality. I'm writing this because these news posts are meant to inform, so I'll imform. I'm afraid, I'm afraid of this happening again, to the point ive stopped looking for developers, stopped

  13. Developer post

    Surprise.

    Surprise, Surprise, Surprise! this will be interesting. I am working on expanding a few things in the game, including updating several models and polishing up the current map. I am also making the continuation map, and I am officially also making the Soundtrack in my own way, ins

  14. Developer post

    Recovery

    After struggling with depression for many years, I'm finally recovering, and I'm going to continue development. After all the support I have gotten from you guys, I learned something. What I have made right now is good enough, I can't make perfection, but I can make what I can. I

  15. Developer post

    SCP: Daybreak - Future Plans (Requesting Volunteers, + Kickstarter Plans)

    Hey There, Decided to ramp up Community Posts due to the fact I'm going all in on this game. - A Kickstarter will eventually start to fund this game, as currently THERE IS ZERO FUNDING. ------------ - I'm now looking for Talented Programmers (experience in Unreal Engine 4, C++, U

  16. Developer post

    SCP:Daybreak - Pre-Alpha 1.2 Sneak Peeks

    Here's some Screenshots and Upcoming features for a small 1.2 Release |-------------------------------------------------| Here's the upcoming sections for a mini-slice, basically a small demonstration that you can go through -just to see what's new, and what's added. Screenshots:

  17. Developer post

    motivation.

    Hey guys, I know I recently made an announcement a few weeks ago about a major update, it's still planned...however I'm making a re-do of a post I made a few months ago, just clearing the air and answering several questions. Is the game Dead? No, it's not, it never has been. I ne

  18. Developer post
  19. Developer post

    The Expanded Daybreak Universe Announcement

    Attention Everyone, the current state of the game's documentation and lore has reached a point to announce that this game will have many different styles of media attached to it, and most importantly: >This game will have a very big Custom Universe attached to it, it's no long

  20. Developer post

    Sunrays, Sunrays, Sunrays (Daybreak DevLog Monday #1)

    sunrays, sunrays? sunrays! We Love Sunrays! Why? well, because they look nice. and also because Daybreak is getting a big update with updated lighting and improved Performance. ....eventually. We mostly have all features released, however there's only bugs left, which somehow BRE