Final Pre-Announcement for Major Update 0.1 "All Falls Down"
This is the Last Devlog/Post I will be making prior to the release of the first major build of Daybreak since 1 year ago. I want to make this clear, it isn't out yet, and this is to let people know in advance that I am going ahead with releasing this soon. Most of my time from he
This is the Last Devlog/Post I will be making prior to the release of the first major build of Daybreak since 1 year [or so] ago.
I want to make this clear, it isn't out yet, and this is to let people know in advance that I am going ahead with releasing this soon.
Most of my time from here on out will be spent just working on the game, mostly alone.
I will try my best to make this update go as smooth as possible, but please note that there WILL be bugs, and there WILL be broken things, as I can't find or test anything all at once, but I will soft-release this prior to the full release for testers.
If you have any concerns that you wish me to take note of / any suggestions on what I should change/add compared to the current [broken] version of the game, take this post as a chance to have your voice be heard before I go radio silent for what will seem like forever.
I DO NOT know how long this will take, but it will not take a year, I promise that much.
What to expect is some what of a Remake of the current game, with a lot of the stuff changed or reworked, and some additions to that as well.
It will feature the start of the first chapter, and possibly the second chapter after a few updates. See you guys soon.


