Pirate Souls

Diamond Soul · Hitspark

Released
Jul 1, 2022
Platforms
Last updated
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Updates & announcements

20 posts
  1. Developer post

    Combat and controls fixes

    This update makes short-range spells more dependable and fixes a few frustrating control and screenshot problems. More reliable spell hits Warp-to-target spells now check your precise position. A target near the edge of a short spell's reach should no longer make the cast miss si

  2. Developer post

    Interaction and stability update

    This update improves world interactions and fixes uncommon crashes and stalls around map transitions, loading and projectiles. A choice for usage statistics The new Share usage statistics option appears beside crash reporting in the general game settings. It starts enabled and co

  3. Developer post

    New launcher and stability update

    Pirate Souls 1.0.8 brings a broad reliability pass for quests, purchases, combat, movement and item handling. Privacy-safe crash reporting Fatal errors can now send a small technical report that excludes names, messages, logs, screenshots, commands and network data. The new Send

  4. Developer post

    Smoother movement and reliable projectiles

    Version 1.0.7 makes movement and combat respond more closely to what you do and what you see on screen. Click exactly where you mean Click to Move now stops at the precise point you choose instead of steering toward the middle of a tile. Approaching an enemy or another target als

  5. Developer post

    Safer recovery from connection interruptions

    This is a focused reliability update for movement and connection troubleshooting. Movement recovers automatically We fixed a rare issue where one missing movement update could prevent the server from confirming the movement that followed it. If this stalled state occurs, the game

  6. Developer post

    Smoother movement and safer voyages

    This update rebuilds movement, collision and position-sensitive combat beneath the surface. The result is smoother travel, more reliable interactions and fewer crashes while exploring. Smoother movement Movement now stays more consistent across map borders, around obstacles and i

  7. Developer post

    Soul Fruit Reset, Summon Invasions and PvP Quests Rework

    Change your Soul Fruit path The new Soul Fruit Reset removes your current Soul Fruit abilities and lets you eat another Soul Fruit. It is available through the cash shop and both Event Shops. Choose PvP or PvE The Bounty Hunter and Dangerous World quest lines now offer PvE altern

  8. Developer post

    Fixing game crashes

    FIXES The client was unstable due to huge refactoring. It should be fine now.

  9. Developer post

    Click to move and controller support!

    This update is about how you hold the game. Pirate Souls has always been a keyboard and mouse MMO. From now on, it is also a controller game, a click to move game, and a game you can drive entirely from the keyboard. Underneath that, we spent a long stretch clearing out the stutt

  10. Developer post

    New Graphics Options

    NEWS A redesigned Options window, now split into Game, Graphics and Input tabs. IMPROVEMENTS New graphics options: turn shadows on or off, adjust bloom, vignette, contrast and saturation, and set the camera zoom. New game options: profanity filter, step sounds, and a clock in the

  11. Developer post

    Free recolor items for 1 week

    NEWS Free recolor items for 1 week by talking to Jeto in Hajiwari. New character creation window where you can choose colours. Wiki link is now available in game. The interface has been improved to look less flat. IMPROVEMENTS No longer a typing indicator when you write text star

  12. Developer post

    Adding multiple languages support

    NEWS Pirate Souls has a new website. The old website is no longer accessible. The game now supports 4 languages: English, Portuguese, French and Spanish. A wiki is now available at IMPROVEMENTS You can now copy/paste elements inside the game.

  13. Developer post

    New website next week & Steam Login

    IMPORTANT NEWS Pirate Souls website is getting a full revamp next week, and the forum will be closed as part of this change. Steam will become the official login method going forward. You can now link multiple website accounts to a single Steam account by clicking the Link Accoun

  14. Developer post

    Weekend exp boost and new cash shop items

    WEEKEND EVENT - Enjoy 1.5x EXP and drop boost throughout this weekend! NEW CASH SHOP ITEMS - Gold Soul --> Reduce all Diamond purchases by 10%. --> Get a Golden Aura. --> Change your name colour to Gold. - Inventory Expansion --> Double your inventory size. - Red and

  15. Developer post

    Fixing movement related issues

    NEW - Added minimap icons to Rhum Island and Marines Fortress. FIXES - Fixed not being able to enter a house directly when opening the door. - Fixed getting stuck in the same location as an NPC when fighting.

  16. Developer post

    Fixing movement glitches

    NEW - Added minimap icons to special places on Hajiwari Island. FIXES - Fixed small glitches with Boken Coast warp arrows. - Fixed getting stuck in the Void map.

  17. Developer post

    Client crash fix

    FIXES - Fixed pressing the charge energy key blocking movement. - Fixed a disconnection issue.

  18. Developer post

    Improving game speed

    NEW - Reduced lag spikes while playing the game. FIXES - Fixed a bug that would not let the game open. CHANGES - Bosses now also inflict Battle Injuries if you are killed by them.

  19. Developer post

    Automatic daily reward claim and no more berries lost on death

    NEW - Rework of the death penalty (no more berries lost): - PvP death: Battle Injuries (−30% of stats, 4 min once level 30). - Danger zone death: PvP Out (2 min). - Automatic claiming of daily rewards. - Players and NPCs affected by stun, silence, snare, or sleep now have a stunn

  20. Developer post

    Modernizing the client and daily reward fix

    NEW - Resources now have shadows. - Added animations to special effects for some actions, like dying or being hit. - The player is now always visible even when under an object. - Entities now have a white outline on hover and selection. - There is now a private message channel in