
This update rebuilds movement, collision and position-sensitive combat beneath the surface. The result is smoother travel, more reliable interactions and fewer crashes while exploring.
Smoother movement
Movement now stays more consistent across map borders, around obstacles and in crowded areas. The client and server also recover more cleanly when a connection is delayed.

Better Click to Move
Click to Move now handles narrow openings, corners, doors and warps more reliably. Clicking an NPC, resource, event or attackable player also brings you to the correct interaction distance instead of orbiting or stopping too far away.
More dependable combat
Attacks against moving targets remain more responsive on higher-latency connections. Focused attacks face their target correctly without requiring exact tile alignment, and projectiles use a more consistent aim direction.
Crash and stability fixes
- Fixed several movement and map-transition issues that could destabilize busy areas.