Developer postOriginal post (opens in a new tab)

Combat and controls fixes

This update makes short-range spells more dependable and fixes a few frustrating control and screenshot problems.

More reliable spell hits

Warp-to-target spells now check your precise position. A target near the edge of a short spell's reach should no longer make the cast miss silently. We also fixed spells that sometimes failed to deal damage when their effects overlapped on a target.

Contact, party controls and screenshots

  • Default physical contact and damage areas now resolve separately for characters and enemies.
  • Returning to mouse play after keyboard or controller navigation no longer lets gameplay keys accidentally activate a focused party Leave or Kick button.
  • Screenshots now create their folder when needed, and an unusable destination no longer closes the game.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 25307854 · public branch

    Steam updated · First observed

  • Build 25307854 · beta branch

    Steam updated · First observed